Custom Chapter 1500 pts - Warhammer 40K Fantasy
 

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  1. #1
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    Custom Chapter 1500 pts

    Traits: See but dont be seen, cleanse and purify, flesh over steel.

    1500 pts total.

    HQ===========================================

    Master of Sanctity : Bolt pistol, Terminator honours, Frags. 120 pts

    Command squad: 6 Marines w/ Bolters.
    2 marines w/ Meltaguns
    Sgt w/ Powerfist, Bolt pistol, Teleport homer.
    Infiltrate
    217 pts

    TROOPS=======================================

    Tactical Squad 1: 5 Bolters, 2 Meltaguns.
    Sgt w/ Power Fist, Bolt pistol, Teleport homer.
    Infiltrate
    204 pts

    Tactical Squad 2: 5 Bolters, 2 Plasmaguns.
    Sgt w/ Power Fist, Bolt pistol, Teleport homer.
    Infiltrate
    204 pts

    Tactical squad 3: 4 Bolters, 1 Missile Launcher.
    85 pts

    Tactical squad 4: 4 Bolters, 1 Lascannon.
    90 pts

    ELITES=======================================

    5 Terminators: 2 Assault Cannons, 2 Chainfists.
    Tank Hunters
    265 pts

    FAST ATTACK==================================

    2 Attack bikes. 100 points

    2 Attack bikes w/ Multi Meltas. 130 points

    HEAVY SUPPORT================================

    Whirlwind 85pts



    Well, What do you think?


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  3. #2
    The Pointy Eared elfwarden's Avatar
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    nice list,

    but make your assaulty tactical squads biger, then the can take and deal more damage
    the plasmagun squad squad is for fire support not CC, so lose the vet serg.
    well taht would be my advise make the squads bigger.
    further more... nice list!!

  4. #3
    Ghost of LO ForgedInTheFurnaceOfWar's Avatar
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    185 (x8)

    Master of Sanctity : Bolt pistol, Terminator honours, Frags. 120 pts

    Command squad: 6 Marines w/ Bolters.
    2 marines w/ Meltaguns
    Sgt w/ Powerfist, Bolt pistol, Teleport homer.
    Infiltrate
    217 pts

    Add one man to the assault squad. Double check the point cost of the HQ.

    Tactical Squad 1: 5 Bolters, 2 Meltaguns.
    Sgt w/ Power Fist, Bolt pistol, Teleport homer.
    Infiltrate
    204 pts
    2 more men would be nice.

    Tactical Squad 2: 5 Bolters, 2 Plasmaguns.
    Sgt w/ Power Fist, Bolt pistol, Teleport homer.
    Infiltrate
    204 pts
    Make this squad like the one above, with melta guns.

    Tactical squad 3: 4 Bolters, 1 Missile Launcher.
    85 pts

    Tactical squad 4: 4 Bolters, 1 Lascannon.
    90 pts
    Trade these for yet another squad like the one above.

    5 Terminators: 2 Assault Cannons, 2 Chainfists.
    Tank Hunters
    265 pts
    I wouldnt use these. ditch them.
    2 Attack bikes. 100 points

    2 Attack bikes w/ Multi Meltas. 130 points
    Take 3 landspeeder tornados instead, more effective anti infantry, and you dont really need more melta guns with the changes above.

    Whirlwind 85pts
    Instead use a devistator squad, 8 man, 4 with MLs. Much better fire support.

    Peace

  5. #4
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    ForgedInTheFurnaceOfWar: Trading the two small tacticals for one more big seems good.
    Terminators ar supposed to surprise-Attack via teleport homers, and they will stay.
    Land speeder tornadoes are MUCH moree fragile than the Attack bikes, and they cost much more money. And about the hq cost, infiltrate is included in the MoS cost. And some indirect fire is nice to have, plus i already own the Whirlwind.

    Which list is better, this one or the first?

    Traits: See but dont be seen, cleanse and purify, flesh over steel.

    1500 pts total.

    HQ===========================================

    Master of Sanctity : Bolt pistol, Terminator honours, Frags. 120 pts

    Command squad: 6 Marines w/ Bolters.
    2 marines w/ Meltaguns
    Sgt w/ Powerfist, Bolt pistol, Teleport homer.
    Infiltrate
    217 pts

    TROOPS=======================================

    Tactical Squad 1: 5 Bolters, 2 Meltaguns.
    Sgt w/ Power Fist, Bolt pistol, Teleport homer.
    Infiltrate
    204 pts

    Tactical Squad 2: 5 Bolters, 2 Meltaguns.
    Sgt w/ Power Fist, Bolt pistol, Teleport homer.
    Infiltrate
    204 pts

    Tactical Squad 2: 5 Bolters, 2 Meltaguns.
    Sgt w/ Power Fist, Bolt pistol, Teleport homer.
    Infiltrate
    204 pts

    ELITES=======================================

    5 Terminators: 2 Assault Cannons, 2 Chainfists.
    Tank Hunters
    265 pts

    FAST ATTACK==================================

    2 Attack bikes. 100 points

    2 Attack bikes. 100 points

    HEAVY SUPPORT================================

    Whirlwind 85pts
    Last edited by Hruxxagorga; February 25th, 2006 at 21:52.

  6. #5
    Ghost of LO ForgedInTheFurnaceOfWar's Avatar
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    185 (x8)

    You do realise that 3 landspeeder tornados have nearly twice the firepower of the bikes squads. And much better anti tank/anit infantry weapons?

    They do need more skill to play with - but once you master them, youll be glad you did.


    What is the purpose of spending 20 points on teleport homers.

    Use only 1 telehomer, or pay the extra 10 points for a proper drop pod.

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