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Thread: Vitrian 1500pts

  1. #1
    Member GreyKnight6962's Avatar
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    Vitrian 1500pts

    Hey everyone! Havn't done this for a long while but recent battle failures have forced me into another list.

    Doctrines:

    -Allow storm troopers
    -iron discipline
    -allow rough riders
    -carapace armour
    -xeno mounts

    HQ

    Command Platoon:
    -Junior Officer
    Honorifica Imperialis
    -Standard Bearer
    Iron Discipline
    -Commissar
    Bolt Pistol, Power Weapon

    Elite

    Storm Troopers (S.T.A.R.S)
    4 Operatives
    -2 meltaguns
    Sergeant
    Deep Strike

    Storm Troopers (S.T.A.R.S)
    4 Operatives
    -2 meltaguns
    Sergeant
    Deep Strike

    Storm Troopers (S.T.A.R.S)
    9 Operatives
    -2 Plasmaguns
    Veteran Sergeant
    -Power Weapon, Bolt Pistol
    Chimera
    -Hull Heavy Bolter

    Troops

    Infantry Platoon 415:

    Command Squad:
    Junior Officer
    -Lascannon
    Iron Discipline

    Infantry Squad:
    9 Guardsmen
    -Heavy Bolter
    -Plasmagun
    Sergeant

    Infantry Squad:
    9 Guardsmen
    -Heavy Bolter
    -Plasmagun
    Sergeant

    Infantry Squad:
    9 Guardsmen
    -Heavy Bolter
    -Plasmagun
    Sergeant

    Infantry Squad:
    9 Guardsmen
    -Heavy Bolter
    -Plasmagun
    Sergeant
    Vox Operator

    Infantry Squad:
    9 Guardsmen
    -Heavy Bolter
    -Plasmagun
    Sergeant

    Infantry Platoon 416:

    Command Squad:
    Junior Officer
    -Lascannon
    Iron Discipline

    Infantry Squad:
    9 Guardsmen
    -Lascannon
    Sergeant

    Infantry Squad:
    9 Guardsmen
    -Lascannon
    Sergeant

    Heavy Support


    Leman Russ Battle Tank:
    -Hull Heavy Bolter
    -Sponson Heavy Bolters

    Leman Russ Battle Tank:
    -Hull Heavy Bolter
    -Sponson Heavy Bolters

    Alright, there it is. My plan is to keep my infantry forces in place while i move the tank and chimera up to objectives. Hope my lascannons can handle enemy tanks, and that my deep striking teams handle what the lascannons can't. I know the plan is pretty simple and will probly fail, so if you all have and comments please share them! Thanx for all the help, you guys are great. By the way, you may have noticed that i have a few doctrines not used in the list. Those are there for fluff reasons and will be put into use when larger games are played and rough riders are placed in my army.

    Last edited by GreyKnight6962; March 4th, 2006 at 00:29.

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  3. #2
    The Fallen Cheredanine's Avatar
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    hmm, ok dont liek your HQ, either give it a master vox and a mortar and ditch the rest of the moral stuff, or ditch the master vox, with a static firing line you are probably better ditching the master vox and using command squads to control moral

    As for the rest, your platton command squads need some work, the tanks are better not advancing but providing fire support, the chimera and stormies will not suceed in taking objectives, trust me, I tried this, they just are not strong enough, that said they can act as a distraction to his advancing troops so would not necesasrily ditch them

    perhaps you can tell us what armies are giving you trouble as this will colour the list
    Everything you have been told is a lie!


  4. #3
    Member GreyKnight6962's Avatar
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    yeah thanx for the input. will ditch vox system asap. leaving tanks in fire support has been noted, and sotrm troopers will act as a ditraction. don't know what to add into my platoon commands, if you could elaborate that would be great. probly will throw in a commissar for the points from the vox system. as to which army's give me trouble.... i fight a TAU army that balances mobile firepower as well as enough numbers for staying power. also a nid army which is a real pain to fight. little bit easier to fight the nids cause battle cannons really wipe the floor with gaunts as well as tactical errors from the commander being very abundant.... any thing else that i could improve with? by the way, i will repost the list later.

  5. #4
    Senior Member [*NoCo*]'s Avatar
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    i would say buy the wox system if you dont your troops WILL run when fighting nids, one of my friends is also playing nids and if i dont have a vox system he eat all of my troops

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