[2000] First list back with guard - Warhammer 40K Fantasy
 

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  1. #1
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    [2000] First list back with guard

    Ok, here's my first list back to guard.... bear with me if the points are off, as i dont even have a guard codex anymore but i remember most of the stats.....

    HQ
    HSO: Power weapon, laspistol, refractor field, iron discipline. Retinue with 2 flamers = 107pts

    Fire Support Squad: 3 Heavy Bolters = 80pts

    Anti-tank Support squad: 3 Lascannons = 110pts

    Mortar Support Squad: 3 Mortars = 80pts

    Lord Solar Macharius = 173pts
    HQ = 550pts

    ELITE
    10 Hardened Veterans: 3 Plasma guns, vet sgt w/ bolter, lascannon, = 141pts
    ELITE = 141pts

    TROOPS
    Platoon Amazon: J.O. w/ laspistol, ccw, iron discipline. Retinue w/ 3 lasguns, 1 lascannon = 70pts

    Squad Alpha: Sgt w/ laspistol, ccw, GL, ML = 83pts
    Squad Bravo: Sgt w/ laspistol, ccw, GL, ML = 83pts
    Squad Charlie: Sgt w/ laspistol, ccw, GL, ML = 83pts
    Squad Delta: Sgt w/ laspistol, ccw, GL, ML = 83pts

    Platton Beta: J.O. w/ laspistol, power weapon, iron discipline. Retinue w/ 4 GL = 82pts

    Squad Foxtrot: Sgt w/ laspistol, ccw, GL, ML, = 83pts
    Squad Gamma: Sgt w/ laspistol, ccw, GL, ML, = 83pts
    Squad Hotel: Sgt w/ laspistol, ccw, GL, ML, = 83pts
    Squad India: Sgt w/ laspistol, ccw, GL, ML, = 83pts
    TROOPS = 816pts

    HEAVY SUPPORT
    LRBT: Hull Hvy Bolter, sponson Hvy Bolters, extra armour = 160pts

    LRBT: Hull Hvy Bolter, sponson Hvy Bolters, extra armour = 160pts

    LRBT: Hull Hvy Bolter, sponson Hvy Bolters, extra armour = 160pts
    HEAVY SUPPORT = 480pts


    ARMY TOTAL = 1987pts

    Well? I wasnt planning on using H-Vets but i cant resist the idea of getting to convert some of those new plastic scouts!

    Macharius is a wee bit expensive but I like having first turn! (plus i actually found the model at a store so i cant help but not use him!

    Would it be worth it to change platton B's infantry hvy weapons to autocannons?

    And last but not least.... what IG army is complete w/o mortars!

    Last edited by gen.nehring; May 7th, 2006 at 00:47.
    2000pts Orks 4-2-1

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  3. #2
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    The only problem with GLs is their only really effective in concentration so if you tried to get all your GLs on the same target you'd have all your squads shooting at the same unit. A bit of over kill. Personally PGs are the way to go but if you've not got the models for it...I suppose GLs are not the worst way you could go (Flamers would be worse)

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