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Hi i've recently decided on a permanent chapter, the Flame Lords. Anyway this is for a game against my bro's nids. Any suggestions welcome!
Flame Lords Chapter
Cleanse and Purify
Eye to Eye
Note: My chapter does not make use of ANY form of flying unit (landspeeders, jump packs and drop pods) as such you will notice i have none of these in my list.
Chapter Librarian Niezck - 180
Flame axe (m-c force axe)
Veil of Time
Fury of the Ancients
~Terminator Command Squad - 240
2 Assault cannons
Dreadnought - 105
Dreadnought - 165
10 Marines - 228
10 Marines - 170
10 Marines - 192
No Jump Packs
Vet Serg's Powerfist
Predator Annihilator - 135
Whirlwind - 85
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First thing I'd like to point out is that I dont see any evidence of TYBB. Why did you take it if you don't intend on using it.
Okay squad analysis
First of all, terminator models can't have frags. I also don't think that the Master Crafted is necessary. You only re-roll one hit, and I think just that one hit isn't enough to make a difference against things that can't be instant killed (synapse, Resurrection orb), are tough 8 (Wraithlords), or are immune to force weapons (Collars of Khorne). I think he is just a little too pricey.
Good to just rush forward and draw tons of fire. If it survives, target infantry with the AC and tanks with the DCCW.
PERFECT for tanks. Just keep firing. To make him better, give him a Drop Pod.
Infantry killers. Fine the way they are.
Good for tanks. Maximize their effectivness by giving them a Drop Pod.
Okay, but odd. I always take the Packs. But its your fluff. They would be good for light armor infantry. Watch those Guardians bite the dust.
I'd go all lascannons to increase tank hunting effectiveness.
Stay behind cover and it will do fine.
It's good overall, just a few things I'd change and this list could be killer.