Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
I've got a campaign coming up, and thought about piloting this list. Tell me what you think. The idea is for a faster list. I anticipate a lot of Tau players, given that it's at the GW store, and Tau just came out (they have a history of doing that kind of stuff). We'll probably also play some Cities of Death, in which case I won't be DS as much.
Chaplain on a bike - Termy honors, teleport homer, boltpistol, crozius
10 man GK FA (all NFW/S
10 man assault squad (VS with BP/PF)
3 man Bike squad with AB (MM), (PG, MG)
5 man TS in DP (PG)
7 man scout squad (5 snipers, H
10 man Dev squad (4 ML)
My plan was to start with deployment of the scouts, bikes (chaplain joins), Dev and Pred. Rush the bikes up to the lines (hopefully using cover) and use the TH on the chappie to help guide the GK in. Deepstrike the DP and the AS in on exposed flank/ wherever needed.
The Pred may get lit up early, but I'm kinda hoping it draws fire. I'm willing to sacrifice 150 points to open up a weak spot for my DS troops. Plus, the bike squad has a MM and a MG for anti-tank.
Last edited by RJSuperfreaky; May 26th, 2006 at 15:52.
Marion: You're not the man I knew ten years ago.
Indiana: It's not the years, honey, it's the mileage.
For the last time, there are
NO FEMALE SPACE MARINES!!!!!
Here we go.
Good. Assault, assault
These guys excel but I don't think that these are a good choice. They are mucho expensive and you are already running a low model count using the chunky units. But if you want to keep them, maybe an incinerator or psycannon would be good.
Good, but they would be better with the two plasma pistols.
You need to fill out this squad especially when attaching the Chappy with them. You want to maximize attacks. The best way to do this is to max the squad. It also would help to give two guys meltaguns.
Tac w/ Drop Pod
Okay, generally when I see drop pods, they tend to be completely filled. If you leave these guys, then use them as a diversionary tactic. Then go to town.
Okay, but give the last guy the sniper, its not like you intend to move them.
Bring it down to eight guys, and put them in the tac squad with the DP. Eight is enough to protect the Missles.
Some bumps and bruises. Make some changes and this would be a contender.