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Hey guys, this list is for an 1000 point mini tournament with some friends. How does this look?
Reclusiarch w/DC (217)
-Jump Pack, BP, Frags
8 Scouts w/PF (127)
5 Marines w/LasPlas, Vet Serg (115)
8 Assault Marines w/PF, PP (206)
Land Speeder Tornado (80)
Dreadnought w/Las, ML (135)
Baal Predator w/HB (120)
I'm no expert on BA but I think I can help.
Here we go.
Chaplain and DC
Good. Nothing better than this CC monster.
Powerfist good. But your opponent will see the fist and go WAAAAAAAA!!!!! Use these guys carefully and they'll pay for themselves.
Blank Sarge for the DC, lets hope it works. I don't think that its a good idea to trust BA with Heavy weapons due to the Black Rage. It's up to you. I'd change to a squad with Melta to increase moving effectiveness.
Again, I advocate CC to a great extent, so this will serve you well
Speeders, good. Assault Cannons, better. Good choice.
I like Furioso's myself. Your call.
mmmm...assault cannon goodness. Leave it as it is.
Good, competitive list. Should do rather well.
I like the list too. Some would argue you need more men, but I think you
have a well balanced list. Plus if you are going to include a tank you really need
two, to make the enemy split up their fire. So the "Hellfire" dread is a good option.
EDIT: Not to change your mind or anything, but in small game players take lots
of troops so if this is a problem a Whirlwind my help level the playing field. It's
only 5 points more than your Tornado so you could drop the plasma pistol and
Tornado to pay for it.
Just an Idea...
Last edited by Brother Luctus; May 30th, 2006 at 05:20.
Eh, I think the list is okay except that I'd say you've got too much stuff that can die to one shot. Yes, you need more marines. I still think that Razors and Rhinos are of use to BA armies. You need to get your troops up close and personal, and footslogging just doesn't cut it. Plus, several APCs full of bloodthirstly marines mean a Predator or Dreadnaught survives a little longer....
Personally, i would not recommend Rhinos or Razorbacks. Yes, if u stuff them full of marines and zoom them up the field, then your Predator or Dreadnought WILL survive a bit longer. But the poor blood angels will become sitting ducks in the middle of the field. Rhinos carrying 10-men squads only do well against relatively inexperienced players (or people who WANT u to come to CC, like Orks or Nids). Anyone else knows how deadly BA marines can be - u disembark and rapid-fire, then next turn ur opponent is faced with the dilemma of whether to charge u and get stuck, ripe for a killing charge from other marines, or to let YOU charge with that nasty skill known as Furious Charge. So they're all gonna gun for the Rhinos like hell (IMO people actually shoot BA RHinos BEFORE the other tanks) and those rhinos WILL pop, leaving the marines stranded.Besides, by using Rhinos as meat shields u are ignoring one of the basic principles of the Blood Angels.
BA do the most damage in CC. in CLOSE COMBAT. that's why we have Furious Charge and those awesome Death Company. the only exceptions to this is the AC heavy BA shooty list. Grotstompa, not trying to sound offensive or anything, but i think u have ur priorities wrong. IMO the Predators and Baals should be the meat shields for the assaulting marines, not the other way round. They are there to just take out the baddies our boys can't handle (like Leman Russes or Vindicators).
The best solutions: 1. Change all those CC tac marines to scouts. With a mass of infiltrating scouts u can swamp oer jsut about anything and keep them tied down for a killing charge from the DC. 2. Drop the Rhinos and put ur CC tac squads in DROP PODS.