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This list is quite mechanised, so please do not complain about the razorback. I like it to as enemy do not shoot it and it can then move up and get a shot on the side armour. However everything else is open to scrutiny.
Chappie+bolt pistol+frags+jetpack.(Goes with assault squad).
Chappie+bolt pistol.(Goes with drop podders).
Venerable dread+assault cannon+heavy flamer+smoke
6 Tacs + plasma cannon
8 Assault marines+2pp+PF
6 Devvies+3 missiles+lascannon
Technically you can't put the chaplain in the drop pod since you can only join characters to squads during deployment. Make it a command squad and give them pistols and combat weapons - that way the squad will really make good use of the chaplain's litanies of hate.
More generally the only thing I would say is take extra armour over smoke on units like the dread and vindicator. These units don't really need to (or plain can't) get across the table fast, so keeping them mobile (to hide if necessary ) will be more useful than sacrificing their shooting to get glancing hits.
Having an army and not owning a rulebook is like owning a car with no steering wheel.Originally Posted by amishcellphone