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Actually i have another list that I'll need some help with. I'm playing a 600 point game soon, and it is my ambition to put tanks on the table aka Armoured Company style. So far the stats is that I'm up against a player with a Fusion blaster, but I looked at my list and figured that Ceramite Armour wasn't going to help much anyway, since a Melta weapon standard is Str 8 and most of my vehicles have a trembling AV of 12 with the exception the Demolisher.
Evasive Driving (Ev) [ If vehicle has moved previous turn, enemy units assaulting vehicle takes wound on 4+]
Crush and Grind (CG) [First unit vehicle tank shocks receive D6 Str4 hits]
Anti-Tank Rounds (AT) [Ordance weapon fired as BS, no scatter. AP Str + 2d6]
Siege Regiment [Artillery units allowed to take Troop choice. Command unit must be Chimera]
Command Tank (Ev, CG) Chimera (Multilaser H.Bolter) 
Basilisk (AT) 
Demolisher (AT) (H.Bolter, Plasma Cannon) 
Total : 600 pts.
Last edited by RJCRaven; August 28th, 2006 at 16:07.
You're not supposed to put the rules for the doctrines up there, even though they're up for anyone to read. ;P
Well, I have a hard time thinking of a Armored Fis company as friendly (;P) your list is pretty straight forward. It'll do well against any army that isn't anti-tank heavy. A demolisher under 600 points is just mean. xD
Well I thought that not many would be familiar with the Armoured Comapny rules...
My greatest fear for this list is however, a Jumppack trotting Tau Commander with twin-linked fusion blasters.
In 600 points, if he doesn't know what he's facing, then you will pretty much win for sure. Kinda hard to call a 600 point armored company friendly if he doesn't know what he is facing. Other than that, looks like a decent list, and no tau commander will get past a demolisher cannon, period.
Et imperator Invocato Diabolus Daemonica Exorcist!