2000 Friendly Black Templars - Warhammer 40K Fantasy
 

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  1. #1
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    2000 Friendly Black Templars

    433 Crusader
    Initiates 8
    Neophytes 5

    433 Crusader
    Initiate 8
    Neophyte 5

    145 Venerable dreadnought, multimelta, tank hunter

    140 Emperors champion Accept the challenge, no matter the odds

    192 Assault squad 8 powerweapon, Flamer
    135 Castellan Lightning claws, Artificer armor, Jump pack

    359 High Marshall Helbrecht
    Apothecary
    Initiate 2
    Neophyte standard bearer
    Neophyte 2
    Rhino, smoke launcher, extra armor

    145 Predator Annihilator, Lascannons

    2002

    This is my first attempt at any space marines army. Im a long time tyranids player so i love CC and this army is all about CC. All initiates and neophytes have bolt pistols and CC weapons. I think that the dreadnought and the predator can handle any armor that I will encounter and the rest will go on an all out assault to the enemy. I would like to have that as a little fluff for my army, I want to be on the attack all the time, never retreat.
    Thanks for any input!


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  3. #2
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    Any one?
    Id really like some advice, Ive never played SM before.

  4. #3
    LO's Shadow Captain Lost Nemesis's Avatar
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    Quote Originally Posted by daroc
    433 Crusader
    Initiates 8
    Neophytes 5

    433 Crusader
    Initiate 8
    Neophyte 5
    Your LRC's could probably make some good use out of smoke launchers. You should probably include a Power Fist on one of those Initiates per squad, and maybe a Meltagun or Plasmagun.

    145 Venerable dreadnought, multimelta, tank hunter
    Needs Extra Armour and Smoke Launchers. If you're going for anti-tank, then go with the T-L Lascannon + Missile Launcher combination. Longer range, better chance at taking out the badguys.

    140 Emperors champion Accept the challenge, no matter the odds
    Looks good.

    192 Assault squad 8 powerweapon, Flamer
    Instead of a Power Weapon, these guys would benefit more from a Power Fist. I typically don't like to throw any special weapons in my Assault Squads, but it's your call.

    135 Castellan Lightning claws, Artificer armor, Jump pack
    I think the Artificer Armour is a waste here. Terminator Honours and/or the Holy Orb of Antioch would be better buys, and you need to get an invulnerable save in there. Combat Shield or Iron Halo, probably.

    359 High Marshall Helbrecht
    Apothecary
    Initiate 2
    Neophyte standard bearer
    Neophyte 2
    Rhino, smoke launcher, extra armor
    Do you see the amounts of points you're soaking into this unit, only to place them in a Rhino? That thing can get shot down easily, leaving your very, very expensive unit left standing around. I'd recommend dropping the whole thing entirely to get some more Crusader Squads.

    145 Predator Annihilator, Lascannons
    Needs Extra Armour at least, maybe even Smoke Launchers if you can squeeze 'em in.

  5. #4
    Junior Member icer190's Avatar
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    Is it just me or do those Crusader squads seem a bit expencive. my 15-man sqauds come out to be 226 points with no transport, or do they have a a transport?
    Chaos is cowardace! - Master of Sanctity Alger

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    LO's Shadow Captain Lost Nemesis's Avatar
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    Quote Originally Posted by icer190 View Post
    Is it just me or do those Crusader squads seem a bit expencive. my 15-man sqauds come out to be 226 points with no transport, or do they have a a transport?
    The "Crusader" at the start of every squad = Land Raider Crusader.

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    Junior Member icer190's Avatar
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    Quote Originally Posted by Lost Nemesis View Post
    The "Crusader" at the start of every squad = Land Raider Crusader.
    Umm... but the name of the squads is Crusader squads... and if they were equipped with a Crusader it would be 443, I just did the math, 4 times.
    Last edited by icer190; September 30th, 2006 at 17:52. Reason: misspelling
    Chaos is cowardace! - Master of Sanctity Alger

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    LO's Shadow Captain Lost Nemesis's Avatar
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    Quote Originally Posted by icer190 View Post
    Umm... but the name of the squads is Crusader squads... and if they were equipped with a Crusader it would be 443, I just did the math, 4 times.
    Then it appears to be a mathematical mistake, as I'm pretty sure that there are LRC's in there...

  9. #8
    Junior Member icer190's Avatar
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    Quote Originally Posted by Lost Nemesis View Post
    Then it appears to be a mathematical mistake, as I'm pretty sure that there are LRC's in there...
    Ok, I've accepted that now.
    Chaos is cowardace! - Master of Sanctity Alger

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    Yes crusader means LRC. I guess I should make that more clear next time.
    I have since revised that list and will post my new one soon. thanks for the input.

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