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Toying around here... if I go the DH route, I'm definitely going to have some various combinations to use.
 Inquisitor Lord
 Gun Servitors
+Heavy Bolter x3
 Vindicare Assassin
 Death Cult Assassins
 Inquisitorial Storm Troopers
+Plasma Gun x2
 Inquisitorial Storm Troopers
+Plasma Gun x2
 Space Marine Scouts
+Bolt Pistols and CCWs
 Scout Sergeant
 Space Marines
 Space Marine Assault Marines
 Assault Marine Sergeant
 Space Marine Devestators
+Missile Launcher x4
 Orbital Strike
 Space Marine Predator Annihilator
Total Points: 1847
Total Models: 60
Total Vehicles: 4
Probably needs a few touchups, as the Inquisitor's retinue threw me off when I found out I can't put Carapace on Acolytes.. I hope that I achieved somewhat of a balance between close combat and shooting prowess, though the list does seem to lean more toward shooting, which isn't a huge problem for me. Thoughts?
i llike the way this looks as a whole, the only thing, and this is nit picking, Vindicare is not the best Assassin, he is good at what he does mind you, but he only has about six turns to do it in. he can knock off max 6 of thoes veterins with powerfists but in pratice its more like 2 or 3 and thoes points dont seem add up fast anuff in my opnion. allthough if he is the reason your deamonhost survives combat i supose its worth it, points wise.
Last edited by murphy; October 9th, 2006 at 21:21.
I'd prefer a Chimera to the Rhino. It's just a better tank than the Rhino: shootier, etc. Hopefully, you're setting these guys up in cover right away, anyway, and any transport you buy is bought to cause trouble. That's a chimera for ya! If it's too great an outlay of points for you, though, I think that more models would be more useful than a Rhino. You've got plenty of other vehicles for mobile terrain.Originally Posted by Lost Nemesis
By the way, you can put carapace armour on your acolytes, so buy some of 'em if you like!And then on p. 16 (Daemonhunters Armoury): Carapace armour is listed under "WARGEAR", and there are no superscripts, footnotes, or other text indicating any restrictions on which models can purchase carapace armour.Originally Posted by Codex: Daemonhunters, p. 14No reason to go radical unless you take 'em!Originally Posted by Lost NemesisIf you can squeeze points to get a 3rd DCA, I'd consider it. They always work best in coordinated groups.Originally Posted by Lost NemesisNot bad. More IST bodies would be nice, to help preserve their scoring unit status, and as protection for your special weapons. Again, I still think Chimeras are more useful for shooty ISTs, but we've been round that bend before.Originally Posted by Lost NemesisInteresting. I would actually prefer to see scouts with sniper rifles if you're going to take 'em at all. A squad of full-blown SMs isn't that much more expensive, and they're definitely superior footsloggers to either ISTs or SM scouts. Since you can't have GKs, they make a decent GK substitute. Sniper rifling scouts I like because they're a completely different animal, and serve a different tactical purpose. When you have the option to take better close combatants, I think the investment is always worth it. Don't compromise 'cause you're cheap! Always buy the best you can get!Originally Posted by Lost NemesisNice and standard.Originally Posted by Lost NemesisExcellent.Originally Posted by Lost NemesisStandard, but awesome!Originally Posted by Lost NemesisJust a few more points nets you the Melta Torpedo, which is much more flexible. Your opponent can feel pretty safe driving armour through areas targeted by a Lance Strike (highly unlikely the template hole will land on the vehicle), but a Melta Torpedo is nearly as deadly against troops, and definitely deadly to vehicles, even if it isn't a direct hit (you still get 2D6 penetration). Deny your opponent both!Originally Posted by Lost Nemesis
In any case, glad to see you picked one. They're very fun, tactically, even if they never score any actual damage.Wow. That's a lot o' lascannons. I like it. But I think you can get away with cheaper, HB sponsons if you're scrounging for points to imrove your list in other areas. The TLLC is still gonna hit and score damage.Originally Posted by Lost Nemesis
You've got a fun-looking, versatile list here. Nice.
Last edited by number6; October 9th, 2006 at 22:19.
ninjabackhand: point and click, again, really? even after i give you an military term "shock tactic" you still call it point and click.
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