2050 Pts - Ultramarines Roster - Second Company - Warhammer 40K Fantasy
 

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  1. #1
    Member kevdogg's Avatar
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    2050 Pts - Ultramarines Roster - Second Company

    This is a list I put together including all the models I have except for one. I can equip everything as shown and can customize this to some degree. I also have a landraider I am working on and I the landspeeder is a tornado so it has the heavy bolter and the assault cannon. This is just what I have now. Recommendations on what to add or even breakdowns of smaller point armies would be more than welcome. THANKS!

    2050 Pts - Ultramarines Roster - Second Company
    HQ: Captain (7#, 365 Pts)
    1 Captain @ 365 Pts
    Command Squad; Lightning Claw (x1); Plasma Pistol (x1)
    1 Bionics
    1 Command Squad
    Bolter (x1); Frag Grenades
    1 Apothecary
    Bolter; Frag Grenades
    1 Narthecium
    1 Reductor
    1 Company Standard Bearer
    Bolter; Frag Grenades
    1 Company Banner
    1 Company Champion
    Bolt Pistol; Power Weapon; Frag Grenades
    1 Combat Shield
    1 Sergeant
    Terminator Honors; Plasma Pistol (x1); Power Fist (x1); Frag Grenades
    1 Razorback
    Twin-Linked Lascannon

    Elite: Dreadnought (1#, 105 Pts)
    1 Dreadnought
    Assault Cannon; Dreadnought CCW; Storm Bolter

    Elite: Dreadnought (1#, 105 Pts)
    1 Dreadnought
    Assault Cannon; Dreadnought CCW; Storm Bolter

    Troops: Tactical Squad (10#, 175 Pts)
    9 Tactical Squad
    Bolter (x7); Lascannon (x1); Plasmagun (x1)
    1 Sergeant
    Bolt Pistol & CCW

    Troops: Tactical Squad (10#, 170 Pts)
    9 Tactical Squad @ 170 Pts
    Bolter (x7); Multi-Melta (x1); Meltagun (x1)
    1 Sergeant
    Bolt Pistol & CCW

    Troops: Tactical Squad (11#, 258 Pts)
    9 Tactical Squad @ 258 Pts
    Bolter (x9); Frag Grenades
    1 Sergeant
    Terminator Honors; Plasma Pistol (x1); Power Fist (x1); Frag Grenades
    1 Rhino
    Storm Bolter
    1 Extra Armor
    1 Smoke Launchers

    Fast Attack: Assault Squad (10#, 260 Pts)
    9 Assault Squad @ 260 Pts
    Bolt Pistol & CCW (x9); Frag Grenades
    1 Sergeant
    Terminator Honors; Plasma Pistol (x1); Power Fist (x1); Frag Grenades

    Fast Attack: Bike Squadron (3#, 134 Pts)
    2 Bike Squadron @ 134 Pts
    Twin-Linked Bolters (x2); Flamer (x2); Frag Grenades
    1 Sergeant
    Terminator Honors; Twin-Linked Bolters; Bolt Pistol (x1); Power Weapon (x1); Frag Grenades

    Fast Attack: Land Speeder Squadron (1#, 50 Pts)
    1 Land Speeder Squadron
    Heavy Bolter (x1)
    Asssault Cannon (x1)

    Heavy Support: Devastator Squad (10#, 230 Pts)
    9 Devastator Squad @ 230 Pts
    Bolter (x5); Missile Launcher (x4)
    1 Sergeant
    Bolt Pistol & CCW

    Heavy Support: Predator Annihilator (1#, 145 Pts)
    1 Predator Annihilator @ 145 Pts
    Twin-Linked Lascannon; Lascannon (x2)

    Total Roster Cost: 2047

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  3. #2
    Senior Member Lord Spanko's Avatar
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    Ok you are seldom going to play more than 2000 point games. I would drop some stuff from your HQ squad. It is a whole lot of points for being in an AV11/11/10 vehicle w/ no smoke or extra armor. Your commander is wierd since you will only get three base attacks. Drop the plasma pistol and give him another claw or drop the claw and give him a fist.

    As for the squad in the rhino add the meltagun from the other squad. You need a melta to be mobile; noone will ever move a vehicle 12" from that melta heavy squad.

    There are some other things that need done but I think this is a good start
    If you build a man a fire he will be warm for a night. If you set a man on fire he will be warm the rest of his life.

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