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I'm starting a 400 pt gray knight heavy army.
According to tauonline.org, I should take two groups of 6 gray knights, each with justicar and psycannon.
Is this a good list? And if it isn't,what changes should I make?
Thanks in advance.
You're going to a website called "tauonline" to ask about daemonhunters? :rolleyes:
Personally, I like my GKs vanilla. But combat patrol is something of a different beast. I suppose a psycannon in each squad isn't going to kill you if you need to take down a skimmer or rhino a bit faster than you could if you had to walk up to it first.
For a bit of weapons variety, instead of going with psycannons on GKs -- which not only doubles the cost of the GK, but renders him a mere S4/A1 space marine with a special weapon rather than two S6/True Grit Grey Knights -- you may want to take some ISTs w/meltas or plasmas and a Rhino or Chimera.
ninjabackhand: point and click, again, really? even after i give you an military term "shock tactic" you still call it point and click.
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Grey Knights, not gray
In small lists, if you want to use a lot of GK, never take any upgrades or special weapons. GK are, point for point, some of the most ridiculously powerful things out there. Both special weapon upgrades (incinerators and psycannons) actually *reduce* their overall effectiveness.
The best way to make a pure GK list in a game under 1000pts is to just take Troop GK, no upgrades, no weapons, no gear. If you're playing very small games where you're not required to have an HQ unit, all the better. If you *are* required to have one (usually this starts at 500pt games), then take a GK Brother Captain with, again, no upgrades, no gear, no weapons. And no bodyguard either.
Howdy -- and welcome to the GK's!
I'd agree with the other posters as to taking as many vanilla grey knights as you can. If you're a fan of psycannons (which, I must admit, I am) I'd suggest moving them both to one squad, and shifting the squads around to make your psycannon squad as small as possible (4 GK + J). That way the small squad can act as more of a fire base/dedicated ranged attack and take better advantage of the psycannons' longer maximum ranges, and the larger squad (8 GK + J) can be more of an assault squad.
Alternately, if you're looking for something in the way of special weaponry for tank-hunting, I liked number6's suggestion (pretty common occurrence around here :rolleyes of including some IST's with melta or plasma guns, which would also be useful against heavy infantry.
Anyways, just my 2Â¢
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I am also starting a Small 400pt Combat Patrol DH force.
I choose my armies based on how the models look, as 50% of the enjoyment with htis hobby is the painting / modeling of the minis.
Im going to take some of the advice I've been reading here, this thread especially and feild a good sized squad of GK's with ISTroopers as cover fire.
Where in the Codex does it show the points cost for DH wargear? The only time I've seen points value for wargear is when it is listed in the units actual profile as options.
Thanks in advance for your help, these 400pt threads are a great help when thinking of which models to buy first!