I've been trying to develop a list for the BT that actually seems decently competative (putting up a good, hard fight, and winning sometimes too). I'm also trying to get them to perform like I want them to, so here's another attempt at getting a strong CC force with a close, hard-hitting, shooting force that can quickly soften up the enemy just before the wave hits.
Any and all advice is welcomed (as a side note, please don't suggest I take devastators or Whirlwinds, because, sadly, I can't have them in a BT list). Be as tough/critical as possible, please.
HQ
Marshal - 131 (JP/TH/PW/BP), joins assault squad
Emperor's Champion - 140 (AAC,NMTO)
ELITE
Dreadnought - 113 (AC/DCCW/EA/SL)
Dreadnought - 113 (AC/DCCW/EA/SL)
TROOPS
Crusader Squad 1 - 235 (10 Initiates, 5 Neophytes, 1 MG, 1 PF)
Crusader Squad 2 - 235 (10 Initiates, 5 Neophytes, 1 MG, 1 PF)
Crusader Squad 3 - 235 (10 Initiates, 5 Neophytes, 1 MG, 1 PF)
FAST ATTACK
Assault Squad - 223 (9 Jump Infantry, 1 PF, 2 PP), joined by Marshall
HEAVY SUPPORT
Predator Annihilator - 135 (TLLC, HBSS, EA)
Predator Annihilator - 135 (TLLC, HBSS, EA)
Vindicator - 163 (PoMS)
TOTAL: 1850
Any and all advice is welcomed (as a side note, please don't suggest I take devastators or Whirlwinds, because, sadly, I can't have them in a BT list). Be as tough/critical as possible, please.
HQ
Marshal - 131 (JP/TH/PW/BP), joins assault squad
Emperor's Champion - 140 (AAC,NMTO)
ELITE
Dreadnought - 113 (AC/DCCW/EA/SL)
Dreadnought - 113 (AC/DCCW/EA/SL)
TROOPS
Crusader Squad 1 - 235 (10 Initiates, 5 Neophytes, 1 MG, 1 PF)
Crusader Squad 2 - 235 (10 Initiates, 5 Neophytes, 1 MG, 1 PF)
Crusader Squad 3 - 235 (10 Initiates, 5 Neophytes, 1 MG, 1 PF)
FAST ATTACK
Assault Squad - 223 (9 Jump Infantry, 1 PF, 2 PP), joined by Marshall
HEAVY SUPPORT
Predator Annihilator - 135 (TLLC, HBSS, EA)
Predator Annihilator - 135 (TLLC, HBSS, EA)
Vindicator - 163 (PoMS)
TOTAL: 1850