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  1. #1
    Member little_red's Avatar
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    Black Templars 1000 points

    Hey Everyone

    This here is my Black Templars 1000 point list. It seems to run relatively well but there is always something you can do to a list so i figured i should post it anyway. Any comments would be very helpful and i will consider everything so don't hold back!
    Anyway here we go.

    Emperors Champion inc. Abhor the witch, Destroy the witch - 110 pts

    HQ
    Marshal inc. Jump Pack + Power Weapon + Storm Shield + Seals - 125 pts

    ELITES
    Venerable Dreadnought + Lascannon + Missile Launcher + Extra Armour + Tank Hunter Skill - 170 pts

    TROOPS
    6 Initiates inc. 1 Meltagun + 1 Power Fist + 5 Neophytes - 171 pts
    6 Initiates inc. 1 Meltagun + 1 Power Fist + 5 Neophytes - 171 pts

    FAST ATTACK
    7 Assault Marines inc 1 Powerfist - 169 pts
    1 Landspeeder Tornado inc Assault Cannon + Heavy Bolter - 80 pts

    Well there it is. Again any comments would be very helpful and if you want to know anything about my tactics etc. just ask.

    Thanks Alot
    Cya



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  3. #2
    Son of LO Araith's Avatar
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    I'd reorganize the Crusader squads to get one big combat squad and a small fire support squad. For close combat and for your Zeal rule large squads seem to do better (and definitely look better :shifty: ). And you could use some fire support.

    Correct me if I'm wrong in the cost calculation (I'm not a BT player), but my suggestion would look something like this:

    Crusader squad (245)
    10 initiates w/ meltagun, powerfist, frags
    5 acolytes

    Crusader squad (116)
    6 initiates w/ bolters, plasmagun, missile launcher

    Maybe drop an Assault marine to compensate, or degrade the 'Speeder to a normal one.


    Tai'shar
    Lance Leader of the LO Codex: Wasters design team



    Forged in fire, bonded in ice
    Son of Fenris, Son of Russ

  4. #3
    Member DarkBishop's Avatar
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    Why take a marshal over a chaplain with the assault squad? You can take a Rec with T-honors, JP, BP and gain 1 extra attack per turn of CC, get a free Inv Save you can use all the time, and the litines of hate.

    Do you find you need to make that many LD check per game that the Marshal is a better choice? In my experience I've never need the Marshal over a Chap, but that's just how it is where I play.

    Over all I think it's a real strong list. Personally, I think you're Tornado is a bit too alone, whenever I take one it's always taken out right away, I would consider droping it for the points and add another Initiate to each squad and one more Assaulter.

    Good luck with it!

  5. #4
    Son of LO Araith's Avatar
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    53 (x5)

    That gives me another option to save some points: dropping the Marshal back to a Castellan.

    As for the chaplain idea, normally a good idea indeed (i.e. for assault). But with BT there are also arguments to take a castellan/marshal instead. I guess it's a matter of preference. If you want to save points though (in case you use my advice) a Castellan would help more in that area.


    Tai'shar
    Lance Leader of the LO Codex: Wasters design team



    Forged in fire, bonded in ice
    Son of Fenris, Son of Russ

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