1000 pts alrounder, hopefully!! - Warhammer 40K Fantasy
 

Welcome to Librarium Online!

Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!

Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!


Register Now!

User Tag List

+ Reply to Thread
Results 1 to 4 of 4
  1. #1
    Member toastedtoad's Avatar
    Join Date
    Nov 2006
    Posts
    53
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    1 (x1)

    1000 pts alrounder, hopefully!!

    I have got a 1500 pts guard army list where more doctrines are being used but i want to play test what i got first before buying anything else, these are the only 'used' ones at the moment.
    Most of my friends collect marines/necrons so it is kind of geared up for playing them but hopefull could fight hord armys too.

    Doctrines
    • Veterans
    • Drop troops
    List

    Junior 0fficer
    4xplasma gun
    80pts

    Troops

    Junior officer
    4xPlasma gun
    80 pts

    Infantry squad 1a
    rocket launcher
    75pts

    Infantry squad 1b
    rocket launcher
    75pts

    Remnants squad
    rocket launcher
    45pts

    Junior officer
    4x plasma gun
    80pts

    Infantry squad 2a
    rocket launcher
    75pts

    Infantry squad 2b
    rocket launcher
    75pts

    Remnants squad
    rocket launcher
    45pts

    Elites

    5 veterans
    3x plasma guns
    70

    5 veterans
    3x plasma guns
    70

    5 veterans
    3x melta guns
    70

    Heavy support

    Russ
    heavy bolter sponsors, hull
    extra armour
    160 pts

    For my 1500 i would be adding many vehicles to this infantry core as well as some support squads.
    Howver i was wondering whether to drop the russ as it'll just draw too much fire at it before my deepstikers can neutralise any anti tank weapons. So would have to hide it for the first few turns prehaps.
    Any ideas?


  2. Remove Advertisements
    Librarium-Online.com
    Advertisements
     

  3. #2
    Member
    Join Date
    Dec 2004
    Posts
    44
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Reputation
    1 (x1)

    Building-up critique:

    Remove some plasma guns from your command squad and put them in your infantry squad...
    Guardsmen die very quickly and you first want to remove your lasguns and then the plasmaguns... In the command squad you dont have a choice

    ow, and bad luck...
    Remnants can't have heavy weapons

    and take a look at your HQ again for weaponchoices, look at the other lists

    good luck

  4. #3
    Member toastedtoad's Avatar
    Join Date
    Nov 2006
    Posts
    53
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    1 (x1)

    thx for the advice, ill most likely change th command platoon for leadersip purposes

    the remnants also have been chaged to have melta guns, being deep striked for tank killing

    however this was the plan with the other command squads :

    the command squads and vets are suicide squads, when i deep strike them, they go right next to devastator squads and 3+ save infantry, they take out as much as possible and hopefully distract my opponents advance long enough fro the heavy to carry on firing.
    because normal guard cant have that concentration of AP2 weapons.

    It may need refining but does it sound ok

  5. #4
    Dawn Under Heaven Triumph Of Man's Avatar
    Join Date
    Sep 2004
    Location
    MIA
    Age
    26
    Posts
    2,971
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputationReputationReputation
    -170 (x0)

    Turn the Russ into a Basilisk, on it's lonesome it will have to face too much firepower.

    Does you friend have a monolith? As that would justify grabbing a couple of Lascannons.

    I'd also drop the remnants squad and used the points saved by changning over to the Basilisk to buy a Special Weapons squad. Democharges are always good fun.
    Last edited by Triumph Of Man; November 25th, 2006 at 23:25.


    Karmoon
    ... only triumph could turn pooing his pants into a good thing..

+ Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts