1850 Witch Hunters - Warhammer 40K Fantasy
 

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  1. #1
    Illustrator Extraordinair Adrian MalSeraph's Avatar
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    1850 Witch Hunters

    Okay, here we go.

    Canoness Catherine Rizelmine
    Blessed Weapon
    Brazier of Holy Fire
    Book of St. Lucius
    Jump Pack
    Frag Grenades
    Melta Bombs
    116pts

    Elites

    Inquisitor Samantha Valerio
    -Scourging
    --Bolt pistol
    --Power weapon
    ---Purity seals
    ---Inquisitorial mandate
    96pts (Operating Near Repentia)

    Sisters Repentia (9+1)
    Mistress
    210pts

    Officio Assassinorum Operativeversor Temple
    95pts

    Battle Sisters Squad (10)
    Veteran Sister Superior
    Eviscerator
    149pts

    Battle Sisters Squad (10)
    Veteran Sister Superior
    Eviscerator
    149pts

    Battle Sisters Squad (20)
    Veteran Sister Superior
    234pts

    Battle Sisters Squad (20)
    Veteran Sister Superior
    234pts

    Seraphim Squad (10)
    Veteran Sister Superior
    Eviscerator
    2x Twin Hand Flamers
    262pts

    Exorcist
    Extra Armour
    140pts

    Retributor Squad (eight)
    4x Heavy Bolter
    Veteran Sister Superior
    162pts

    1847pts



    Lots of Faith to be used. The Battle Sister squads are back up squads, that opt to Rapid fire as the rest of the army advances.

    If the enemy breaks the charge, the battle sisters will be there to counter charge and rapid fire the enemy as they foolishly approach.

    Repentia are shock troops, hitting specialty troops. Valerio walks nearby to provide assisstance.

    Canonness joins the seraphim, and wreak havoc with Faith.


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  3. #2
    Nightlord frozencore's Avatar
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    If your exorcist is the only tank it will die rather easily. It only has front armor 13 and anyone who has played against you before will know how much damage it can do. If you are going to field it then you are going to need to bring other vehicles to the table. In an army this size if you are going to field tanks I say you should have 3-4. Its all or nothing when it comes to them. Immolators can be tricky to use with their low armor value, but I find they better make up their points when you use them as a transport for dominions, and then they dont even count as a HS choice. Penitent Engines are hit and miss, sometimes they are amazing, but sometimes they don't do anything. Rhinos are both cheap and handy as they can quickly transport a whole unit of ten to rapid fire/flame template/melta range, and help you take board objectives. I Highly Recommend you having a Priest with your Repentia Squad, they don't get many attack in close combat so rerolling is really a must for them to truely shine. Perhaps you should rethink why you are taking squads of 20 sisters, 2 squads of 10 are only slightly more points and you get more faith out of it. Or cut them down to 10 and you will be able to add more of other things. Im going to question the effectiveness of giving your Sister Superiors Evicerators, they would be much better suited to having a melta weapon, its going to do the same thing and take advantage of the fact that they have a better BS than WS and low S and T. Lasly, you might have too many Retributors, they should be placed somewhere safe where they wont get shot at so having the extra bodies isn't really needed and can save you points for other things. You have a quite formidable list, a few tweaks and it can be even better!

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