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The Maccidionian Regiment
freedly play, not quite 1000, needs a tank!
2x rocket launcher
pintle h. stubber
2x rocket launcher
heavy storm bolter
i would say if you where to add any type of tank add a basilisk and try to get the points to get it indirect fire. I would also try to get a lager leadership bubble (i.e. a master vox caster) and then you drop the vet sarges i never found them of much use espicially since you dont want to get into close combat!! Your heroic senior officer is pretty good i give mine a bolter or storm bolter normally and a power weapon just incase he needs it. I ive never used techpriests but since your not using to many tanks i dont think i would use him. Use his points into upgrading you tank or possibly buying some storm troopers. DONT use flamers with your infanty squads you dont want them that close. Try to get some plasma in there. Nothings wrong with plasma. You vet squad needs some checking. I dont think that your allowed to field 2 heavy weapon teams in it and i would suggest lascannons over missle launcher, becuase if you give that squad 3 plasma guns and a lascannon and infiltrate it into some nice cover you will have a nice unit to take down HEavy infatry and tanks of all sizes. Also you cant give them demo charges only special weapon teams are allowed to have thoose.
I think thats about it I hope it helps some.
Last edited by Vampire_gir; December 17th, 2006 at 06:16.
this army is for anti-chaos and anti-deamon prince warfare because i always die when fighting them plus missle launchers can bust tanks and have frags for troops
I know about the 2 rocet launchers on the vets but that will change soon.
Last edited by dyk.themuffinman; December 20th, 2006 at 20:58.
Every time i fight a deamon prine it has a 2+ armor save and all a missle lancher does is bounce of his armor.
please read the thread that has a title like this accept it says "(re,re sub)"!
and post their to