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OK this list is for a small tournament that we are having here at my GW store a pyramid who stays at the top for 2 weeks gets a prize. So here's the list:
HQ MoS 100
Elite Drednought 105
Troop 1 Tac Squad 150
Troop 2 Tac Squad 150
HS 1 7 Man Dev 105
- 3x HB
HS2 6 Man Dev 90
Total : 1000
Oh yeah Traits are the CF Traits as seen in the codex
Change the terminator chaplain out for a regular chaplain since your not running termies.
Drop the a marine off the first devastator squad and get a 3rd missile launcher for the 2nd dev squad.
Xbox Gamertag: x Helbrecht x
hmmm i dont have another ML and ML's i can only get in tac boxes/dev boxes and im not to fond of battle wagon bits...
Well the reason i have a termie chap other than the regualr is because its cheaper =D i get a 2+ save and term honours instead of buying artificer armour and t honours which cost more.
I think you could spend better points then a ven dread as well. Even at 1000 points there should be a decent amount of anti-tank weapons. With him being your only piece of armor, and relatively light armor at that, I don't think he will do much the whole game. The ven might keep him alive longer, but he will still walk around stunned most of the game.
I'm not a big fan of footslogging troop squads as the main punch of your army. They are too slow to get into rapid-fire range, and even though the bolter is a good weapon it will flounder at more then 12".
You really need more weapons in your dev squads. 1 bolter for every Heavy weapon, and the extra points you pay for heavy weapons is wasted if you don't have at least 3. So a dev squad should be either 6 or 8 guys, with 3 or 4 heavy weapons respectively.
Hope that helps.
Hmm ok ill change it to a libby, should i make this into a 1500 point game? i have a LRC 5 man ass squad and a command squad. I think i have a land speeder tornado here, im nto sure.
anyways thanks guys, ill work on my list and put it out again
oh yes any tips on making my list anti tau/eldar? Or against chaos or necrons which my friends play.