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  1. #1
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    750pts space marine army

    Anyway just wanted to see what anyone thought about it and how i could improve the list, thanks for any tips. Tried to be balanced .


    1 Master (HQ) @ 91 Pts
    Bolt Pistol (x1); Power Weapon (x1)

    1 Dreadnought (Elites) @ 123 Pts
    Dread. CC Weapon;
    Heavy Flamer; Assault Cannon
    Extra Armour
    Smoke Launchers

    4 Tactical Squad (Troops) @ 90 Pts
    Bolter (x3); Lascannon (x1)
    1 Sergeant, Bolter

    8 Tactical Squad (Troops) @ 180 Pts
    Bolter (x6); Heavy Bolter (x1); Meltagun (x1)
    1 Veteran Sergeant Bolt Pistol (x1); Power Fist (x1)

    2 Bike Squad (Fast Attack) @ 181 Pts
    Twin Bolter; Meltagun (x2); Frag Grenades
    1 Attack Bike Twin Bolter .; Multi-Melta; Frag Grenades
    1 Sergeant Twin Bolter; Frag Grenades

    1 Whirlwind Battery (Heavy Support) @ 85 Pts


    Models in Army: 21

    Total Army Cost: 750

    Last edited by Prince666; January 30th, 2007 at 13:55.

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  3. #2
    Member Shadow701's Avatar
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    Quote Originally Posted by Prince666 View Post
    8 Tactical Squad (Troops) @ 180 Pts
    Bolter (x6); Heavy Bolter (x1); Meltagun (x1)
    1 Veteran Sergeant Bolt Pistol (x1); Power Fist (x1)
    Might wanna rethink this a bit. The Squad overall looks like one that is built to get in your face, with a Meltagun, and a Powerfist Sgt. With a Hvy Bolter, though, you cant move and shoot. So while this squad moves to get into CC, the Heavy Bolter is wasted. Maybe think about putting Bionics on the Commander as a substitute.

    Quote Originally Posted by Prince666 View Post
    2 Bike Squad (Fast Attack) @ 181 Pts
    Twin Bolter; Meltagun (x2); Frag Grenades
    1 Attack Bike Twin Bolter & 2 Bolt P.; Multi-Melta; Frag Grenades
    1 Sergeant Twin Bolter; Bolt Pistol; Frag Grenades
    This is WAY outta whack. First, a Bike Squad HAS to be 3 members minimum(I think). The Attack Bike CANNOT have a pistol, they do not have access to the armoury. The Sgt also cannot have a pistol, as he needs Term. Honour to get it. For this part, go back over your Codex and relook at the Bike Squad entry.
    Last edited by Shadow701; January 29th, 2007 at 15:26.

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    Senior Member bladeofdeath3's Avatar
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    i agree with shadow, having a heavy weapon in a squad meant for in your face combat is kinda a waste. the bike squad is ok because he has 4 bikes (the sergeant, the 2 bikes, and the attack bike). however, since the sergeant doesn't have termie honors, he cannot take a bolt pistol. also, the attack bike crew cannot take bolt pistols. i wouldn't give the biker sergeant termie honors because it probably isn't worth it. as for the lascannon tac squad, great job except i would increase the number of space marines by one for extra protection. for the power fist tac squad, my only question is "how are you gonna get them into cc?"

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    You were both right about the bikes, thanks for pointing that out.

    Now the tactical squad. the heavy bolter is there beacuse I might not always want to get into combat until the situation calls for it, (orks , nids), so the heavy bolter is there to give the squad more firepower and for 5 pts its dirt cheap.

    But again the squad dosent have alot of speed , something ill fix with the 1000pts army list. Otherwise any other opionions on wat i should use it for would be good.

  6. #5
    Senior Member haydn's Avatar
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    Get rid of the bikes and go with a assualt squad alot more useful and less points. With any points left over give your master some sort of armour whether it be artificer armour ( 2+ sv) or a iron halo ( 4+ inv).

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