Space wolves friendly 1250 pts. please comment - Warhammer 40K Fantasy
 

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  1. #1
    Member Doomrider's Avatar
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    Space wolves friendly 1250 pts. please comment

    HQ
    Wolf Guard Battle Leader 106 pts.
    Bolt Pistol, Belt of Russ, Frost Blade, Wolf Tooth Necklace

    Wolf Priest 106 pts.
    Wolf Tooth necklace, Frag grenades

    Elite
    Iron Priest 140 pts.
    2 thralls with close combat implants

    Troops
    9 Grey Hunters 283 pts.
    2 power fists, Rhino transport

    9 Grey Hunters 283 pts.
    2 power fists, Rhino transport

    9 Blood Claws 200 pts.
    2 Power fists, Rhino Transport

    Fast Attack
    4 Blood Claw bikes 132 pts.
    Power fist

    Last edited by Doomrider; April 15th, 2007 at 15:13. Reason: Mispell

    Those who fight monsters should see to it that, in the process, they do not become one themselves. And if you gaze long enough into the abyss, the abyss will gaze back into you.

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  3. #2
    Son of LO darkreever's Avatar
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    Quote Originally Posted by Doomrider View Post
    HQ
    Wolf Guard Battle Leader 106 pts.
    Bolt Pistol, Belt of Russ, Frost Blade, Wolf Tooth Necklace
    Looks pretty good, nothing much to say about your battle leader other than he is definately better than the previous one without all that extra gear.

    Quote Originally Posted by Doomrider View Post
    Wolf Priest 106 pts.
    Wolf Tooth necklace, Frag grenades
    Again, not to bad; I always prefer giving my wolf priests healing balms and potions but thats just a personal preference.

    Quote Originally Posted by Doomrider View Post
    Elite
    Iron Priest 140 pts.
    2 thralls with close combat implants
    This unit mayprove good for you, but with two thralls and no transport the priest is going to be hoofing it every time you field him.

    Quote Originally Posted by Doomrider View Post
    Troops
    9 Grey Hunters 283 pts.
    2 power fists, Rhino transport

    9 Grey Hunters 283 pts.
    2 power fists, Rhino transport
    For these two squads I would suggest getting the a special weapon if you could. (A meltagun for grey hunters with pistols or a plasmagun for greyhunters with bolters.)

    Quote Originally Posted by Doomrider View Post
    9 Blood Claws 200 pts.
    2 Power fists, Rhino Transport
    This might just be me, but I don't think these guys are going to be that good as they are currently setup. At nine strong they don't have the numbers to whether a lot of fire before they can't do much for you and if you move the rhino and pop them out then thats a turn where they risk getting hurt by shooting or assaults. I would suggest dropping the rhino and getting more blood claws so you can get a third fist and run them alongside the iron priest.

    Quote Originally Posted by Doomrider View Post
    Fast Attack
    4 Blood Claw bikes 132 pts.
    Power fist
    I've never used blood claw bikers so I can't say anything about them.

    One thing I would definately try to do is get extra armour and smoke launchers on all your rhino's. For eight points, giving them a chance to survive for just a little bit longer always helps.

    Take my love, take my land, take me to where I cannot stand; I don't care I'm still free, you can't take the sky from me.

    "The difference between gods and daemons largely depends upon where one is standing at the time."- Lorgar
    Member of the Fluff Masters Clan

  4. #3
    Member Doomrider's Avatar
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    1499 pts. now

    HQ
    Wolf Guard Battle Leader 107 pts.
    Bolt Pistol, Belt of Russ, Frost Blade, Wolf Tooth Necklace, frag grenades

    Wolf Priest 131 pts.
    Wolf Tooth necklace, Frag grenades, healing ptoions and balms

    Elite
    Iron Priest 140 pts.
    2 thralls with close combat implants

    Troops
    9 Grey Hunters 301 pts.
    2 power fists, Meltagun Rhino transport w/ extra armour+smoke launchers

    9 Grey Hunters 303 pts.
    2 power fists, Meltagun Rhino transport w/ extra armour+smoke launchers

    15 Blood Claws 246 pts.
    3 Power fists

    Fast Attack
    4 Blood Claw bikes 132 pts.
    Power fist

    Heavy Support
    3 Long Fangs 142 pts.
    Pack leader, lascannon and Plasma cannon
    Last edited by Doomrider; April 15th, 2007 at 16:57.

    Those who fight monsters should see to it that, in the process, they do not become one themselves. And if you gaze long enough into the abyss, the abyss will gaze back into you.

  5. #4
    Son of LO darkreever's Avatar
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    186 (x8)

    Looks pretty solid, though again I would only suggest taking a plasmagun in a grey hunter pack if the others are armed with bolters.

    Take my love, take my land, take me to where I cannot stand; I don't care I'm still free, you can't take the sky from me.

    "The difference between gods and daemons largely depends upon where one is standing at the time."- Lorgar
    Member of the Fluff Masters Clan

  6. #5
    Junior Member Seif's Avatar
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    Quote Originally Posted by Doomrider View Post
    HQ
    Wolf Guard Battle Leader 107 pts.
    Bolt Pistol, Belt of Russ, Frost Blade, Wolf Tooth Necklace, frag grenades
    Might just be me, but i prefer to use wolf lord instead, that extra wound has proved useful many a times. Otherwise i would throw in Wolf Pelt in that mix too, maybe a Runic Charm if you are going without Runic Armor


    Quote Originally Posted by Doomrider View Post
    Wolf Priest 131 pts.
    Wolf Tooth necklace, Frag grenades, healing ptoions and balms
    A great HQ in all Space Wolves army, still Wolf Pelt is a good extra attack when you get charged.


    Quote Originally Posted by Doomrider View Post
    Elite
    Iron Priest 140 pts.
    2 thralls with close combat implants
    I think Iron Priest is a waste of points, i'd personally throw in some sargeants in your troops for these 140 points.


    Quote Originally Posted by Doomrider View Post
    Troops
    9 Grey Hunters 301 pts.
    2 power fists, Meltagun Rhino transport w/ extra armour+smoke launchers

    9 Grey Hunters 303 pts.
    2 power fists, Meltagun Rhino transport w/ extra armour+smoke launchers
    I assume that these has bolter and CCW, so u dont go close combat that much, i think this is a utterly pointless choise and would go with the cheaper Blood Claws with that really nice 4 attacks each on charge, and these Grey Hunters only has 2, at all times =/ But i'f your'e going with the GH's and bolters, i'd say put a Plasmaguhn in it, you'll still rapid fire, so why not kick some arse with it...


    Quote Originally Posted by Doomrider View Post
    15 Blood Claws 246 pts.
    3 Power fists
    Nice army. I notice you have a fetisch for Power fists, I'd go 50/50 with Power fists and power weapos, you never know when using init will prove useful.
    And if it was me i'd split theese into 2 units 8/8 and get 2 attacking units, wont get shot down as easily and you can have 4 power weapons/fists



    Quote Originally Posted by Doomrider View Post
    Fast Attack
    4 Blood Claw bikes 132 pts.
    Power fist
    Nothing wrong at all with this.


    Quote Originally Posted by Doomrider View Post
    Heavy Support
    3 Long Fangs 142 pts.
    Pack leader, lascannon and Plasma cannon
    If you are spending 36 points o0n a packleader you might as well use a little more points and get a full squad, 2 LC's and 2 PC's, thats a terrifying unit!



    Well, thats my 2 cents

  7. #6
    Son of LO darkreever's Avatar
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    186 (x8)

    [QUOTE=Seif;908714]
    I assume that these has bolter and CCW, so u dont go close combat that much, i think this is a utterly pointless choise and would go with the cheaper Blood Claws with that really nice 4 attacks each on charge, and these Grey Hunters only has 2, at all times =/ But i'f your'e going with the GH's and bolters, i'd say put a Plasmaguhn in it, you'll still rapid fire, so why not kick some arse with it...
    [/QUOYE]
    Grey hunters with bolters are far from useless; they make far better units when deepstriking or when in rhino's then blood claws because they can afford to be assaulted and still have the advantage of all of their attacks at any given time. (Statistically, if a unit of blood claws and a unit of grey hunters were assualted after getting a round of shooting then the grey hunters would have pulled off more kills. Once you start going after anything with a WS or T lower than four the grey hunters start beating the blood claws in assault.)

    Since they cost points to be given to grey hunters, you'd think they would have been listed amongst the squad upgrades. My guess is that they are all bolt pistol and close combat weapon grey hunters.

    Quote Originally Posted by Seif View Post
    If you are spending 36 points o0n a packleader you might as well use a little more points and get a full squad, 2 LC's and 2 PC's, thats a terrifying unit!
    I definately agree with that, a pair of plasmacannons and lascannons is definately a terrifying unit.

    Take my love, take my land, take me to where I cannot stand; I don't care I'm still free, you can't take the sky from me.

    "The difference between gods and daemons largely depends upon where one is standing at the time."- Lorgar
    Member of the Fluff Masters Clan

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