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  1. #1
    Junior Member F1$t Of UltrAmAr's Avatar
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    1.5K Marine Friendly... needs improvement

    HQ: Master, Power Weapon, Bolt Pistol, Terminator Honours, Iron Halo, Frags: 132pts

    Troop 1: 8 Man Tactical, Heavy Bolter, Plasma Gun : 140pts

    Troop 2: 8 Man Tactical, Heavy Bolter, Plasma Gun : 140pts

    Troop 3: 8 Man Tactical, Meltagun, Termy Honours, Powerfist, Frags, Rhino, Extra Armour, Smoke Launchers, 227pts

    Troop 4: 8 Scouts, 7 Snipers: 139pts

    Troop 5: 8 Man Tactical, Missile Launcher: 130pts

    Troop 6: 9 Man Tactical, Flamer, Terminatour Honours, Power Fist, Frags, Rhino, Extra Armour, Smoke Launchers: 238pts

    Heavy: 6 Man devestator, 3 Lascannons, Termy Honours, Bolter, Auspex: 203pts

    Elite: Dreadnaught, Venerable, Extra Armour, Furious Charge, 140pts

    1499pts

    This list needs improving, i would really appreciate any help, tar :yes:

    A wise man once said "Give a man a fish and you feed him for a day. Teach him to use the Net and he won't bother you for weeks"

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  3. #2
    Junior Member F1$t Of UltrAmAr's Avatar
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    Plz guys ive played and lost many times with this list, i thinks i need a chaplain, but can someone plz help us out, would appreciate it tar
    A wise man once said "Give a man a fish and you feed him for a day. Teach him to use the Net and he won't bother you for weeks"

  4. #3
    Teh Nekkid Chatter Killswitch's Avatar
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    Quote Originally Posted by F1$t Of UltrAmAr View Post
    HQ: Master, Power Weapon, Bolt Pistol, Terminator Honours, Iron Halo, Frags: 132pts
    Drop the Halo, add a combat shield or a S.S.
    Troop 1: 8 Man Tactical, Heavy Bolter, Plasma Gun : 140pts
    Good
    Troop 2: 8 Man Tactical, Heavy Bolter, Plasma Gun : 140pts
    Good
    Troop 3: 8 Man Tactical, Meltagun, Termy Honours, Powerfist, Frags, Rhino, Extra Armour, Smoke Launchers, 227pts
    Works, maybe drop the frags.
    Troop 4: 8 Scouts, 7 Snipers: 139pts
    I like it.
    Troop 5: 8 Man Tactical, Missile Launcher: 130pts
    Add a plasma gun
    Troop 6: 9 Man Tactical, Flamer, Terminatour Honours, Power Fist, Frags, Rhino, Extra Armour, Smoke Launchers: 238pts
    Drop frogs, switch flamer for melta gun
    Heavy: 6 Man devestator, 3 Lascannons, Termy Honours, Bolter, Auspex: 203pts
    drop term. honours, your already ldr nine, as well as aupex.
    Elite: Dreadnaught, Venerable, Extra Armour, Furious Charge, 140pts
    Looks okay
    1499pts
    With this you should be able to win more, maybe add a few marines into the 8man sq.

    I'm back.

  5. #4
    Member ChaplainCalypsius's Avatar
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    Quote Originally Posted by F1$t Of UltrAmAr View Post
    HQ: Master, Power Weapon, Bolt Pistol, Terminator Honours, Iron Halo, Frags: 132pts
    No space marine HQ should ever voluntarily be on foot, toss him on a bike, drop the halo, add a combat shield, give him a Plasma Pistol(Almost always going to get a kill against almost any army with the quick tap) 161pts

    Troop 1: 8 Man Tactical, Heavy Bolter, Plasma Gun : 140pts
    I would suggest paying 5 points more for a missile launcher, as you have enough marines on the table to drop horde armies

    Troop 2: 8 Man Tactical, Heavy Bolter, Plasma Gun : 140pts
    same thing

    Troop 3: 8 Man Tactical, Meltagun, Termy Honours, Powerfist, Frags, Rhino, Extra Armour, Smoke Launchers, 227pts
    Looks good

    Troop 4: 8 Scouts, 7 Snipers: 139pts
    Need to have a missile launcher, and this turns into a great anti light vehicle squad, even anti heavy tank squad as you get to infiltrate

    Troop 5: 8 Man Tactical, Missile Launcher: 130pts
    Drop to 6 man to compensate for other point changes in your list, and you'll be at about 1500 if my math is correct.

    Troop 6: 9 Man Tactical, Flamer, Terminatour Honours, Power Fist, Frags, Rhino, Extra Armour, Smoke Launchers: 238pts
    As the master will no longer run with these guys, drop back down to 8, change the flamer to a melta

    Heavy: 6 Man devestator, 3 Lascannons, Termy Honours, Bolter, Auspex: 203pts
    Drop the Veteran, you're LD 10 already+ your points were off by about 10

    Elite: Dreadnaught, Venerable, Extra Armour, Furious Charge, 140pts
    Dreadnoughts almost always die before CC, so change to Tank Hunters for the skill and add smoke launchers

    1499pts

    This list needs improving, i would really appreciate any help, tar :yes:
    Btw, your list is pretty good, it's very similar to my tournament list, it's just you have no fast attack and an extra 2 troops. Perhaps it's your deployment that's hampering your Win column tallies, not your list.
    Last edited by ChaplainCalypsius; April 19th, 2007 at 21:54.

  6. #5
    Junior Member F1$t Of UltrAmAr's Avatar
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    cheers guys...

    Ye i am a bit of a noob when it comes to playing but both of u guys have helped :yes:

    Tar!
    A wise man once said "Give a man a fish and you feed him for a day. Teach him to use the Net and he won't bother you for weeks"

  7. #6
    LO Zealot Tsele's Avatar
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    I would drop one Tactical Squad for an Assault Squad! They could have the chance with the appropriate fire support behind them to make a difference!

    And you haven't said if it is vanilla or custom or a GW range army...
    Thanks to all the people showing faith in me

    I sometimes feel that everyone will leave me and they will be on their own...

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