Welcome to Librarium Online!
this is the list im hopefully going to use at origins this year, and is anyone else going?
command squad 55 or 56
autocannon or 2x grenade launchers (depends if i want them to drop)
3x missile launchers - 95
Chimera- multilaser heavy bolter, extraA, smokes
Chimera- multilaser heavy bolter, extraA,smokes
8x vets-114 or 9x 107
3x plasma, autocannon (might take away AC and add a vet to each squad to have them both drop)
8x vets-99 or 9x 107 (drops)
lascannon sentinel- 55
any comments or advice?
Last edited by Exploding_Priest; June 1st, 2007 at 22:35.
Your hellhound costs 135 with the listed upgrades. It also needs extra armour and smoke launchers.
About the command platoon, I tried to make one similar to this once, with deep striking special weapons and fire support squads not deep striking. The problem that got brought up here is that they are a single platoon and therefore a single selection of the force organisation chart and must be either entirely deployed to start or entirely deepstriking. I've talked to a bunch of people on this one and about half say that guard are allowed to deep strike half a platoon and about half say they aren't. What's your take?
Hmm i like everything but the las sents, and possible the missile launchers. The reason being that they appear to be your major long range anti-tank weaponary, yet they are either in small numbers (missile launchers) or in flimsy walkers (sents) I would think that you may be better of scrapping the sents for another vet squad with meltas or something, and prehaps add a special weapons squad or another hellhound ? for the missile squad.
for the deepstrike thing, i dont have a codex ready but i do belief that it says "infantry squad" or something similar in the drop troops listing, which would mean seperate squad rather than the platoon, and also i do think that the codex says squads are deployed at the same time as there platoon, but may go in seperate locations (suppose that includes the drop tube). Its just guess work though seeing as no codex *soz*
nice list though very manouvarable