Hi all:
This is my first attempt at Listhammer with the new IG codex (which I just bought--yay!). I've always loved the tanks, and am drooling over doing (someday) a desert-themed mech IG army. Initially, I wanted an armoured company list, but you all have convinced me to go this route instead.
So here's my not-yet-perfected list:
HQ:
CCS, Missile Launcher, two grenade launchers, Officer of the Fleet - 105
Chimera: Multilaser, heavy flamer, extra armour, dozer blade - 80
TOTAL HQ: 185
ELITES:
Marbo - 65
TOTAL ELITES: 65
TROOPS:
Veteran Squad, 3xmeltaguns - 100
Chimera: Multilaser, heavy flamer, extra armour, dozer blade - 80
Veteran Squad, 3xmeltaguns - 100
Chimera: Multilaser, heavy flamer, extra armour, dozer blade - 80
Veteran Squad, 3xmeltaguns - 100
Chimera: Multilaser, heavy flamer, extra armour, dozer blade - 80
Veteran Squad, 3xmeltaguns - 100
Chimera: Multilaser, heavy flamer, extra armour, dozer blade - 80
TOTAL TROOPS: 720
FAST ATTACK:
Armoured Sentinel Squad x3, all with missile launcher, searchlight, smoke launchers - 213
Bane Wolf, hull heavy flamer, dozer blade, extra armour, smoke launchers - 160
Bane Wolf, hull heavy flamer, dozer blade, extra armour, smoke launchers - 160
TOTAL FAST ATTACK: 533
HEAVY SUPPORT:
Leman Russ Demolisher, extra armour - 180
Leman Russ Demolisher, extra armour - 180
Medusa, extra armour, bastion-breacher shells - 155
TOTAL HEAVY SUPPORT: 515
ARMY TOTAL: 2018 points
Right now, It's too big. I want to max this at 2,000 points, and maybe be able to easily scale it down to, say, 1,850, 1,750 and 1,500.
At the moment, the strategies are pretty straightforward: The vets are the principal tank-busting units, The command squad will offer anti-infantry/anti-light vehicle support. The sentinels offer anti-infantry or anti-light vehicle, whichever is needed. I wanted the medusa as a backup against really tough vehicles. Marbo will offer a disruptive distraction. I struggled with whether to do Bane Wolves or Hellhounds, but decided I needed some anti-MEQ. The dems will offer pie plate support to the rest of the army. I gave the dozer blades to so many vehicles because if it's an all-mech army, I want to do all I can to make sure they keep moving.
I know I'm overspending and making poor choices somewhere. I'm not convinced I've made the right decision regarding the hellhounds, as my anti-horde seems a bit weak. I also don't have a clear purpose for either the CCS or the sentinels, which suggests I've built them out wrong. I know the Medusa is a bit overkill, but I'm a little nervous about leaving my chief anti-tank capabilities in the hands of four infantry squads. Seems a little too risky to me. I KNOW I don't want Inquisition units in this, as I want it to be a pure IG army. I also don't want flyers. Yes, I know, they rock, but they're pricey, both in points and cash, too much so for my blood.
Thoughts?

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. One plasma veteran squad is nice and a cheap platoon with autocannons to hold a home objective and pop transports is also very viable.
