Company Command Squad, Regimental Standard, vox, Astropath
Stormtroopers (2x meltaguns)
Stormtroopers (2x meltaguns)
Stormtroopers (2x plasmaguns, 5x extra troopers)
*Infantry Platoon
Platoon Command Squad 4x flamers
Infantry Squad (Power axe, flamer, krak grenades, melta bomb)
Infantry Squad (Power axe, flamer, krak grenades, melta bomb)
Infantry Squad (Power axe, flamer, krak grenades, melta bomb)
Infantry Squad (Power axe(sgt), flamer, commissar)
*Infantry Platoon
Platoon Command Squad 4x flamers
Infantry Squad (Power axe, Autocannon, vox)
Infantry Squad (Power axe, Autocannon, vox)
Infantry Squad (Power axe, Autocannon)
Infantry Squad (Power axe, Autocannon)
Vendetta
Vendetta
1500 points.
General strategy
The autocannon blob will combine in 2x 20 men squads, and sit back for a couple of turns until the reinforcements arrive. In the meantime they will offer support to the advancing men, shooting at every light transport in sight. When the air cavalry enters the field, they'll march up the field as a second line reinforcement from backfield.
The first platoon, led by the commissar, will march up to midfield, possibly on a flank, to spread out the enemy opposition (i'm very vulnerable against fire concentration) and try to pull off assaults on middle-weak units. Another option is to split the platoon down to 10-10-20 squads, with the 20 strong one as the third layer, with the commissar attached.
Platoon commanders are shipped by vendettas, and shall be dropped inside enemy backfield objective, where weak armor, high cover units should be (pathfinders, anyone?) clearing them out.
Melta stormtroopers will deepstrike nearby enemy heavy vehicles, melting them down.
Plasma stormtroopers will either deepstrike or infiltrate depending on the enemy, mission and terrain. Their main task is to wipe medium sized marine squads, and to lure away enemy forces from the other units. They can also drop behind the enemy warlord, to claim a secondary objective too, expecially on non-assaulty warlords (or badly placed ones, for that matter)
Known Issues
Relying on a single commissar. I know, I am vulnerable from sniper. Anyway, there are very few snipers in my local meta, and I am confident that i can almost always hide a single model behind terrain plus 40 more men.
Slow main force. Yeah. footslogging with 80 men isn't the definition of lightning fast. but with the help of a couple of orders my men can cover quite a lot of ground... Anyway, the enemy is closing in too, so not a problem there. I have 5+2 mobile units in the enemy deployment zone, too. I just have to maneuver properly behind the terrain, because you know, the guardsmen are quite squishy. The plan is to have a lot of threats in multiple places of the board, to prevent focused fire.
Comments and criticism are welcome.


LinkBack URL
About LinkBacks

Reply With Quote





