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| | #1 (permalink) |
| Member Join Date: Jan 2006 Location: Cape Town, South Africa
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Rep Power: 47 ![]() | The idea is the commisar goes with the conscripts and I meat march my way to victory, picking of any tanks with the lascannons Imperial Guard 400pts HQ 1 Commisar Troops Junior Officer - Ccw Guards 4 Ccw's Infantry Squad - Lascannon Infantry Squad - Lascannon 30 Conscripts - 3 Flamers Total 397 Doctrines Inpedendant Commisars Close Order Drill
__________________ For those enemies who willingly move against the Supreme judgement, of the Divine Emperor of man kind, Eternal death shall be granted. Amen |
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| | #2 (permalink) |
| Interweb Assassin Join Date: Feb 2006 Location: Swansea, and Blackpool, UK Age: 21
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I beleive that the commisar is legal (as you have independant commisars), and the list looks good (not to mention fun), but lascannons can be overkill in 400pts, remember the max armour (adding all three sides) is 33, meaning the highest armour value you see is 11 or 12.... Might i suggest autocannons or ML, both would allow your infantry squads more versatility as they can now kill infantry effectively aswell as tanks. This will also free some points for maybe special weopans, or a power weopan........... Hope that helped! |
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| | #3 (permalink) |
| Member Join Date: Jan 2006 Location: Cape Town, South Africa
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Ohh good idea thanks thats enought for pwrs for the commisar and officer Owe you one cheers
__________________ For those enemies who willingly move against the Supreme judgement, of the Divine Emperor of man kind, Eternal death shall be granted. Amen |
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| | #6 (permalink) |
| Member Join Date: Jan 2006 Location: Cape Town, South Africa
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Whoops my bad shot Soc, umm looks like my commie is short points wise (checked the indie commie thing) so i'll have to play auot's so i can squeeze him in
__________________ For those enemies who willingly move against the Supreme judgement, of the Divine Emperor of man kind, Eternal death shall be granted. Amen |
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