+ Reply to Thread
Page 6 of 6
FirstFirst ... 4 5 6
Results 51 to 56 of 56

Thread: Rumors on the new Guard Codex??

  1. #51
    Acting XO of Tanith 1st MadLarkin's Avatar
    Join Date
    Mar 2007
    Location
    College Station
    Age
    21
    Posts
    1,026
    MadLarkin has a brilliant future MadLarkin has a brilliant future MadLarkin has a brilliant future MadLarkin has a brilliant future MadLarkin has a brilliant future MadLarkin has a brilliant future MadLarkin has a brilliant future MadLarkin has a brilliant future MadLarkin has a brilliant future MadLarkin has a brilliant future MadLarkin has a brilliant future
    57

    I actually like the hard boyz kill point system.

    1 kill point per troops choice
    2 per fast/elite/heavy choice
    3 per HQ choice

    and giving free points to the opponent if you don't include one of everything. This actually makes all armies about the same KP's and still doesn't over abuse the platoon system that much (which was a fear I had that guard would be unstoppable in kill points with this ruling) It essentially means the enemy goes after tanks and such as they're easier KP then the infantry.

    Although this being said I can see how guard can still abuse it if they took heavy weapon platoons and Independent commissars (hiding 1 out of the 3 commissars in the back and still fielding a elite choice).

    While this system isn't perfect I think its a step forward towards guard being equal in KP.

    Maybe if they made officers in the platoon worth killpoints but not the squads or something.
    Most Notable Achievements:
    Killed a Revenant Titan in one shot.
    Killed 900 pts worth of Blood Angels in 2 turns while only loosing 4 pts.

  2. #52
    Luke Harvey Lord Lucias's Avatar
    Join Date
    Jun 2006
    Location
    New Zealand
    Age
    27
    Posts
    993
    Lord Lucias has got ten ponies (or half a monkey) Lord Lucias has got ten ponies (or half a monkey) Lord Lucias has got ten ponies (or half a monkey)
    49

    KILL POINTS

    So this seems to be a big point of alot people here... sure its damn hard to win when you've got 20+ squads on the table and the enemy has around 10+

    BUT

    This is only affecting 1/3 of the games we play... the other 2/3 games we have the advantage of having up to 36 scoring units... where the most others can get is 12...


    Anyway... this thread is about RUMORS ON THE NEW GUARD CODEX.. not what we want to see in it.



    Get out while you can, next thing you know you'll have 4x 2k 40k & 1x 5k fantasy armies

  3. #53

    Aye thats a fair point,
    All i have heard os what i have stated...

    could you summerise???

    Vengeance

  4. #54
    AHAHA! It must be _____ Marrius's Avatar
    Join Date
    Oct 2005
    Location
    Indiana State University (NOT IU)
    Age
    19
    Posts
    1,774
    Blog Entries
    2
    Marrius is now officially grand Marrius is now officially grand Marrius is now officially grand Marrius is now officially grand Marrius is now officially grand Marrius is now officially grand Marrius is now officially grand Marrius is now officially grand Marrius is now officially grand
    69

    with doctrines being taken out Im worried about my ability to have carapace armour on my guardsmen

  5. #55
    Senior Member Liffrea's Avatar
    Join Date
    Aug 2007
    Location
    Derby/DeorbyScire/Mierce/England
    Age
    28
    Posts
    610
    Liffrea is nothing like as gross as before Liffrea is nothing like as gross as before
    34

    I would imagine squads will still have a raft of wargear options you can choose from.

  6. #56
    Ahhh, The Humble Sentinel Sgt_Jakeman's Avatar
    Join Date
    Feb 2008
    Location
    Brisbane, Australia
    Age
    17
    Posts
    117
    Sgt_Jakeman is staying alive at 85
    26

    Too all concerned,

    I will at some point in the next few days post up a summary list of the RUMORED changes and another list on what we would like to see in the new codex.

    Keep up with the good work and ideas!!
    Sentinel: 50pts
    Enemy Tank: 120pts+
    Watching your flanking sentinel getting lucky and destroying over twice its points cost: Priceless

+ Reply to Thread
Page 6 of 6
FirstFirst ... 4 5 6

Similar Threads

  1. New Imperial Guard Codex
    By ssgtdanclay in forum Rules Development
    Replies: 4
    Last Post: July 1st, 2008, 04:34
  2. Imperial Guard Codex
    By KILLER BOB in forum Rumours, News & Previews
    Replies: 16
    Last Post: January 5th, 2007, 02:33
  3. Huge collection of rumors about the new Eldar codex
    By Da Mighty Camel in forum Rumours, News & Previews
    Replies: 86
    Last Post: July 18th, 2006, 23:01
  4. Dark Angels Codex Rumors??
    By Spector in forum Rumours, News & Previews
    Replies: 4
    Last Post: July 18th, 2006, 03:13
  5. NEW GUARD CODEX (fake)
    By KOS-MOS in forum Imperial Guard
    Replies: 23
    Last Post: June 17th, 2006, 16:50

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Warhammer-Toplist Warvault Webring


Content Relevant URLs by vBSEO 3.5.0 RC1 PL1