Welcome to forums, please register on the red button below

Go Back   Librarium Online > Warhammer 40k > 40k Armies > Imperial Guard
New! Use your Facebook, Google, AIM & Yahoo accounts to securely log into this site, click logo to login  
Register Blogs FAQ Calendar Mark Forums Read

Notices

Imperial Guard Who ordered you to die? Keep fighting!

Reply
 
LinkBack Thread Tools Display Modes
Old September 16th, 2008, 17:25   #51 (permalink)
Acting XO of Tanith 1st
 
MadLarkin's Avatar
 
Join Date: Mar 2007
Location: College Station
Age: 20
Posts: 992
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 52
MadLarkin has a brilliant futureMadLarkin has a brilliant futureMadLarkin has a brilliant futureMadLarkin has a brilliant futureMadLarkin has a brilliant futureMadLarkin has a brilliant futureMadLarkin has a brilliant futureMadLarkin has a brilliant futureMadLarkin has a brilliant futureMadLarkin has a brilliant futureMadLarkin has a brilliant future
Default

I actually like the hard boyz kill point system.

1 kill point per troops choice
2 per fast/elite/heavy choice
3 per HQ choice

and giving free points to the opponent if you don't include one of everything. This actually makes all armies about the same KP's and still doesn't over abuse the platoon system that much (which was a fear I had that guard would be unstoppable in kill points with this ruling) It essentially means the enemy goes after tanks and such as they're easier KP then the infantry.

Although this being said I can see how guard can still abuse it if they took heavy weapon platoons and Independent commissars (hiding 1 out of the 3 commissars in the back and still fielding a elite choice).

While this system isn't perfect I think its a step forward towards guard being equal in KP.

Maybe if they made officers in the platoon worth killpoints but not the squads or something.


__________________
Most Notable Achievements:
Killed a Revenant Titan in one shot.
Killed 900 pts worth of Blood Angels in 2 turns while only loosing 4 pts.
MadLarkin is offline   Reply With Quote

Join the #1 Tabletop Gamer Forum Today - Its totally free!

Librarium Online - the forum for all your tabletop gaming needs. Librarium Online offers a wide variety of categories, all from choosing your army to building scenery for gameplay. With over 500 new members every month you can be sure that your questions will be answered. Get help from friendly experts around the world and share your work with us in the gallery or in your personal blog!

Sign Up Now!

 
Old September 17th, 2008, 02:14   #52 (permalink)
Luke Harvey
 
Lord Lucias's Avatar
 
Join Date: Jun 2006
Location: New Zealand
Age: 27
Posts: 994
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 46
Lord Lucias has got ten ponies (or half a monkey)Lord Lucias has got ten ponies (or half a monkey)Lord Lucias has got ten ponies (or half a monkey)
Default

KILL POINTS

So this seems to be a big point of alot people here... sure its damn hard to win when you've got 20+ squads on the table and the enemy has around 10+

BUT

This is only affecting 1/3 of the games we play... the other 2/3 games we have the advantage of having up to 36 scoring units... where the most others can get is 12...


Anyway... this thread is about RUMORS ON THE NEW GUARD CODEX.. not what we want to see in it.
__________________



Get out while you can, next thing you know you'll have 4x 2k 40k & 1x 5k fantasy armies
Lord Lucias is offline   Reply With Quote
Old September 17th, 2008, 09:07   #53 (permalink)
Junior Member
 
Join Date: Sep 2008
Age: 20
Posts: 58
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 16
Vengeance2410 has reached CLXVengeance2410 has reached CLX
Default

Aye thats a fair point,
All i have heard os what i have stated...

could you summerise???

Vengeance
Vengeance2410 is offline   Reply With Quote
Old October 7th, 2008, 12:54   #54 (permalink)
The Lazy Veteran
 
Marrius's Avatar
 
Join Date: Oct 2005
Location: Indiana State University (NOT IU)
Age: 19
Posts: 1,739
Blog Entries: 2
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 65
Marrius is now officially grandMarrius is now officially grandMarrius is now officially grandMarrius is now officially grandMarrius is now officially grandMarrius is now officially grandMarrius is now officially grandMarrius is now officially grandMarrius is now officially grand
Default

with doctrines being taken out Im worried about my ability to have carapace armour on my guardsmen
Marrius is offline   Reply With Quote
Old October 7th, 2008, 19:46   #55 (permalink)
Senior Member
 
Liffrea's Avatar
 
Join Date: Aug 2007
Location: Derby/DeorbyScire/Mierce/England
Age: 28
Posts: 610
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 30
Liffrea is nothing like as gross as beforeLiffrea is nothing like as gross as before
Default

I would imagine squads will still have a raft of wargear options you can choose from.
Liffrea is offline   Reply With Quote
Old October 8th, 2008, 00:02   #56 (permalink)
Ahhh, The Humble Sentinel
 
Sgt_Jakeman's Avatar
 
Join Date: Feb 2008
Location: Brisbane, Australia
Age: 17
Posts: 117
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 22
Sgt_Jakeman is staying alive at 85
Default

Too all concerned,

I will at some point in the next few days post up a summary list of the RUMORED changes and another list on what we would like to see in the new codex.

Keep up with the good work and ideas!!
__________________
Sentinel: 50pts
Enemy Tank: 120pts+
Watching your flanking sentinel getting lucky and destroying over twice its points cost: Priceless
Sgt_Jakeman is offline   Reply With Quote
Reply

Similar Threads
Thread Thread Starter Forum Replies Last Post
New Imperial Guard Codex ssgtdanclay Rules Development 4 July 1st, 2008 04:34
Imperial Guard Codex KILLER BOB Rumours, News & Previews 16 January 5th, 2007 02:33
Huge collection of rumors about the new Eldar codex Da Mighty Camel Rumours, News & Previews 86 July 18th, 2006 23:01
Dark Angels Codex Rumors?? Spector Rumours, News & Previews 4 July 18th, 2006 03:13
NEW GUARD CODEX (fake) KOS-MOS Imperial Guard 23 June 17th, 2006 16:50


Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT +1. The time now is 04:07.

Array [contact_us] - Librarium Online - Archive - Top
Warvault Webring

Join The Librarium Online Banner Exchange