I agree completly with hourglass. Since the codex over rules the standard imperial guard codex in the rule book the Ld is not for troops around him, only those in his squad. That why you can take so many of them. Otherwise people would be taking one for example, putting that squad in the center of a platoon of three squads lets say(hes in the center) and they would all get the Ld. I think that would be kinda dumb, why would he have to care about another squad, he may of been assigned to that squad to watch over a panzyish commander. So the 0-5 limit is just fine. But it only effects the one squad he is directly with. There new rule about the commissar looking over there shoulders or whatever is the Ld bonus on the squad adding +1 to the squads Ld. The only time when the commissars Ld is used is when he blows a cap in the pathetic sergeant of that squad.
As for the Russ's I like the standard just fine. Being able to move and still fire my las-cannon, 3 heavy bolters, and a pintel stormbolter/H. stub gun makes them a bit more mobile. Since I am using the new TVR's that would be why. I dont see why people dont like it as much. I think it is much, much better.
And as for ogryns.........don't care. I don't use them. The only mutant things I would use is ratlings. A hell of alot of fire power towards stupid models like the wraithlord. Its to strong, so what you do......SNIPER RIFLES!! YA!!!!![]()

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