Now here's a tricky one. I'm always going on about models for Inquisitor (because you can't play the game without them!) and I thought I should show that I'm not all mouth and no trousers.
But there's a dedicated modelling board elsewhere in the forum. So do I post pics of my models here where the interested people are most likely to actually see them, or do I post them in the modelling forum where they will drop out of sight in forty-eight hours or less with most actual INQ players never having laid eyes on them?
Answer: I make this post about more than the models.
It has long been my philosophy that the model comes first. As said, you can play a game without a detailed character sheet (albeit a rather dull one), but you can have the coolest character ever designed and - without a model - your efforts are worthless. So I have long espoused the idea that one builds and paints the model first and allows the character to flow naturally out of that process. After all, you can always change a character sheet with a few strokes of the pen, but changing your model is a bit more complicated!
Those who are interested can find my entire gallery here. However, the model we're discussing in this thread is this one:
Holy white metal, Batman! That's not a GW model!
Correct, it is, in fact, a DeAgostini pewter model released with some magazine or other that I picked up on eBay. It's a Ringwraith, of course. But it's 54mm and I thought it was cool enough to buy. It came "hand painted" from some Taiwanese sweatshop, so I stripped it off ready for repainting.
At this stage, I had no idea what it would turn out to be. I wanted to convert it, but didn't know what would be best or how to go about it. So, rather perversely, I decided to paint it first. Painting a model is a great way to learn its proportions and to become intimate with the full surface, thus learning the ins and outs of its structure.
I painted it Scab Red with a Berol Carmine ink wash, mainly because I had "Redemptionist" in mind (having been inspired by Miner's awesome Redmptionist conversions for Necromunda over on the SG forum). However, once that was done I went digging into my bits box to see what inspired me and lo and behold, inspiration came in the form of a skull, a couple of mechadendrites and a daemonsword:
He would become a Dark Mechanicus!
I already have a large collection of Adeptus Mechanicus models who are beginning to acquire their own distinct histories and personalities, so it seemed perfect to build a nemesis for their leader, the Explorator, Icabod Coda.
A bit of greenstuff, pinning and superglue later:
But that isn't the end. The model is, of course, only half-done (if that) and the character is nothing more than a vague archetype in my head. As I develop the concept further, I will post up more here to keep you up to date.
Regards,
R.

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, but preternaturally swift thanks both to his bionic enhancements (many) and his association with power from the Warp, he is deadly up close. To deal with his enemies at a distance he will, no doubt, surround himself with weak-willed and easily-led followers: mercenaries, primitives and twisted servitors made from the remains of the former. I can even see him having one or two followers from the Adeptus - nervous, twitchy types frightened of being seen in his company but envious of his immense knowledge and power...