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I think this is the most appropriate place to begin, since I decided to start posting, as these forums seem worth contributing to. I played 40k very roughly when I was about 13. I collected Tyranids and all I really ended up doing was wasting my money. I probably played less than 5 games, and never was able to paint them to save my life. A little while ago, I wanted something to do, and I picked up the old 3rd rulebook I had lying around, and after a few hours of reading, I was stuck again. I've been bitten by the 40k bug and just in time for college. I'm sure its a bad thing which my grades will reflect.
After reading a while, I think I've decided that Tyranids arent for me. Fluff wise, you cant beat it. But I just dont like how they end up working in the game. After browsing these forums for a while and skimming through some of the codexes, I think I'd actually like to start playing Daemonhunters. The models look sweet, and their fluff is great. I just hope they perform as well as they seem like they should. I havent bought any yet, and I'm not sure if I will before I go off to college at the end of August. Part of me wants to, and part of me knows its a bad plan.
Could some one sway my mind either way. Either convince me completely that I should pick up the hobby during college or tell me I'm just going to make things hard for myself by doing that.
Other than that, Hi.
Welcome to LO.
I never really thought of tyranids as that bad, their colours are simple so if you ever struggle just copy that technique in the rule book. Spray paint them black then paint the claws bone. Done.
However daemon hunters can be fairly good. 98% of games you play you you will be horribly outnumbered (2% for deathwing and godzilla) but considering each model is massively powerful it doesnt really matter. The only problem is they are fragile, equal resilience with a normal marine but almost double the cost.
Have fun with whatever you choose, just remember 40k is cheaper than keeping a mobile phone. :rolleyes: Thats what I tell my sister when she says I'm wasting money.
Welcome to LO! ^_^
Make sure you take the time to read the forum rules, which can be found here.
As for whether you should play DH or 'Nids, if you can't decide, we have sections for both of those armies and many players who'd be happy to tell you the pro's and con's of each and help you to pick one or the other. :yes:
this is off topic but...
You realise Lost Nemesis that you have just gotten 200 posts in a week! I got to 200 posts over 10 months!!!
And since your welcoming everyone instead of me and Grephaun I can see why...
Welcome to the madhouse my good man. I can't speak about DH because I've never played or faced them. However as far as the price of the hobby goes, just remember you can buy probably 500 pts worth of minis for the same price as a night of hard drinking, no contest as far as I can tell. But just remember you won't be able to afford both
"It was a magnificent display of trained and disciplined valour, and its assault failed of success because dead men can advance no further"Originally Posted by rat of vengence
-refering to the Royal Newfoundland Regiment at Beaumont-Hamel after they took 90% casualties in the assault
That explains things.Originally Posted by Lost Nemesis
And Saterus, I think we're in pretty similar positions. I wasted a bit of cash on a few Eldar (and I mean few) years ago when I was 11 (has it really been that long?). They're painted awfully as I tried to paint them Biel Tan and had absolutely no shading, or patience to paint several coats of white on the guardians. I ended up, like you, wasting my money.
Anyway, I'm off to Uni soon and I'm planning to restart the hobby there, so I'll encourage you to do so too! Just remember that Daemonhunters have a very high cash/model ratio. You can probably get a full army cheaper than with other races but without many models in it. Unfortunately us students don't have too much money to go around
I didn't say that Nids were bad, just that I didnt like how the army ended up working for various reasons. Lately, I've been practicing painting them. So that either way I go, I'll have some painting experience. The links to painting tutorials around here have really helped.
I'm not so much worried about the money part of the hobby as the time. I don't drink, and campus minimum wage is really high, with most jobs being quite a bit higher, so I should have some money to spend on it occasionally. My worry is the time. I'm afraid I'll decide to paint or go play every time I should study for a final or something.
You guys keep saying that DH are always outnumbered, but powerful. Does that mean they always lose? Or do they just take down a ton of units?
Their units cost a lot of points, meaning you can only take a few of them, but they pack a powerful punch, especially in close combat. They don't always lose, not by far, but they will take some getting used to in playing because you don't have an infinite amount of room for mistakes - you have so few guys, even one or two guys dying will be a big loss. :yes:Originally Posted by Saterus
However, they can be used very well and we have a lot of great DH players on the forum who would be very willing to help you get off to a good start.
well...speaking from experience of playing against daemonhunters's grey knights....they can be a pain in the butt.....just imagine...1 squad has 10 GKs and you have like say....3 squads in a 1000 point game? all grey knights have a storm bolter and they also have true grit....so no matter what....they will always have 2 attacks in close combat...and since each of them is carrying a storm bolter(which is assault 2 at 24") they can move and fire 60 shots...well...that's if you decide to take 30 grey knights...
oh and by the way....they are strength SIX in close combat....all of them....so you can imagine the pain such a prick would be in the opponent's butt...haha...
well...it really is up to the player what army he chooses to use....but i wanted to play GKs once....my friend didn't let me....i've also never been able to defeat him before...but that was when i was still playing ultramarines...and as the people in this thread say...GKs pack a big punch....
also...'Nids are also quite irritating....they have huge numbers and they can really tear an army to pieces....but if you don't like that then you may try out the godzilla army list...go stomp stomp...chomp chomp and bye bye to the opponent....
personally...i've played a 1500 point game with my friend before...he plays the tyranids and i play 13th company...he used a godzilla army list.....i looked at how many monstrous creature he had and my eyes fell out of their sockets...i lost to him....but i managed to swarm him....the expressions on people's faces always make me laugh when i tell them ths...they are always in a state of disbelief cos apparently....'Nids are supposed to swarm another army....not the other way around....
you could also try out radicals from daemonhunters...but i prefer GKs...radicals are those from the inquisitorial stuff who "fall from grace" and use heretical methods to try and stop chaos.....they use daemons to fight daemons....well...there are daemonhosts available to you...they are highly unpredictable...they require one to roll a dice and from there..use their abilities.....you might wanna consider adding some assasins to your radical army(but that is if you wanna play radicals....i advise you not to really play them....i tried them before and they lost badly....but they also have their strengths)because they are a great help like for example...an HQ killer...a close combat monster and a highly efficient sharpshooter....
i think i talk too much.....so it would actually be best if you think about it...ponder on it....take your time because it is very important that you do not start an army you do not like...trustme, i experienced that before......