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148 Scar Vet
Light Armour, Shield, Great Weapon
Spawnings of Sotek and Quetzl
Charm of the Jaguar Warrior
135 sKink priest - lvl 2
Diadem of Power
150 Skink priest - lvl 2
2 Dispel Scrolls
90 15 skinks, javelin and shield
70 10 skinks, blowpipes
70 10 skinks blowpipes
232 4 Kroxigor
232 4 Kroxigor
175 5 Terradons
195 3 Salamander Hunting packs
So there are no blocks for combat res but I have some moderate shooting and high maneuverability. I find 4 Kroxigors can take most infantry units to the front and win. Salamanders are a no brainer and so potentially devastating at this points level.
Two skink priests with a potential 8 power dice could work well should I get good spells (forked and uranons) whilst the skinks can hopefully distract and whittle down numbers.
Any input would be appreciated!
Last edited by Kich; August 9th, 2008 at 15:07.
I was thinking of dropping 2 skinks from the large unit which would free up 15 points in total which I could then use to get venom of the firefly frog for my scar vet so that should any opponent field etheral creatures I have a chance to harm them.
Edit; Cant have 2 enchanted items so there goes venom of the firefly frog!
Last edited by Kich; August 9th, 2008 at 15:06.