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So this is pretty much a standard lizardmen list as far as I can tell but with a nice amount of flexibility to it.
(BSB, warbanner, focused rumination, focus of mystery, becalming cogitation, cupped hands, bane head, scroll)
Skink priest: 430
(lvl 2, EotG, Scroll, plaque of Tepok)
(LA, GW, shield, charm of the jaguar)
x17 saurus warriors: 216
(3) x10 skink skirmishers: 70 each
x16 Temple guard: 270
x5 COR: 175
x3 terradon riders: 90
x5 chameleon skinks: 60
(2) x1 salamander: 80 each
PD: 9(+slann's free)
So with only 3 units coming out to be over 200 points, I have a lot of flexible, low cost,"trash" skirmisher units to get into my opponents way. But the expensive units I do have really pack a punch when I get them into fights on my terms.
Last edited by Samick; March 24th, 2010 at 03:23.
Nice list, the only thing i would recomend would be to some how get a banner on your TG unit to increase static CR. If you manage this, i would recomend swapping the warbanner to the TG unit, just to keep the points a bit more evenly spread out.
Oh, I actually already had a banner on the TG just a typo . And thanks for the advise on the war banner spreading the points out does seem like a sensible thing to do.
its a nice list there is though a few things like i would drop the 5 chamloen skinks drop the saurs and put a another unit of skinks then add more cold ones because the are so very good then keep your slan near them so when they take stupidity test they get 2 re roll on generals leard a ship and then but the scar-vert on cold one but a part from that its looks liike a good list