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  1. #1
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    2250-all comers list, No lords!

    So here was my thinking with this list, rumors are the new 8th edition rules are going to be stressing points for core choices a lot more, plus as saurus and skink skirmishers form some of the best core choices in the game i figured I should play to the lists strengths. Went with no lords because points are tight and being a former empire player the lizard heros are better than any of my lords were anyway.

    Hero:
    Scar vet, Glyph necklace, sword of battle, , L armor, shield: 143

    Scar Vet- Enchanted shiled, sword of striking, L armor 135

    Skink priest LV 1, 2 dispel scrolls

    Skink cheif w warspeer mounted on ancient stegadon 380


    Core:
    18 saurus w spears, champ, SB (to be fielded in blocks of 6x3)

    18 saurus with spears, champ, SB

    18 saurus with spears, champ, SB

    10 skink skirmishers

    10 skink skirmishers

    10 skink skirmishers


    Special:

    5 terradons 150 (some of the best flying units in the game)

    4 terradons 120

    Rare:
    2 salamanders 150

    2 salamanders 150

    Total: 2249

    Basically i wanted 3 solid blocks of troops, 2 of which will house the scar vets. The skirmishers will provide the usual major headache. The skink chief is expensive but i think he could be a weapon of mass destruction with 2D6+ 1 S 6 impact hits plus the blowpipes and other attacks....

    the weakness is definately magic with only 1 scroll caddy, though ideally the pleothora of teradons could focus on taking out any mages not burried in units. Also aside from the stegadon im not sure if i have enough high strength attacks in my army.

    Im not in love with the salamanders and considered making them each units of 1 and adding some kroxigors but im not in love with them either (i feel as though they would get shot up too easily w thier lower T). I also considered dropping 3 of the salamanders to field a regular stegadon but it just didnt feel right...

    basically i like the core of my army (saurus, skins, teradons) and i like the idea of the stegadon ancient, but everything else im open to changing.


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  3. #2
    Senior Member sirkently's Avatar
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    Quote Originally Posted by beiltan2003 View Post
    Hero:
    Scar vet, Glyph necklace, sword of battle, , L armor, shield: 143
    I like to pair the sword of battle with the maiming shield. Also, the glyph necklace with the burning blade of chotec. And don't underestimate the bonus of mounting the heroes on cold ones for the armour save and having your saurus blocks cause fear.

    Scar Vet- Enchanted shiled, sword of striking, L armor 135

    Skink priest LV 1, 2 dispel scrolls

    Skink cheif w warspeer mounted on ancient stegadon 380
    I am not enamoured of this option anymore. But it is good point denial at times.

    Core:
    18 saurus w spears, champ, SB (to be fielded in blocks of 6x3)

    18 saurus with spears, champ, SB

    18 saurus with spears, champ, SB

    10 skink skirmishers

    10 skink skirmishers

    10 skink skirmishers
    I don't count skink skirmishers as "some of the best core choices in the game." They are good, though I think you have a unit too many.

    Special:

    5 terradons 150 (some of the best flying units in the game)

    4 terradons 120
    I like them, but there are a lot better flying units around. They have a couple nice rules though. I would probably cut down the first unit to 4. I may even cut both to 3.

    Rare:
    2 salamanders 150

    2 salamanders 150
    I would trade in for some cold ones. The strength, speed, and armour save I have found are really nice to have.
    Total: 2249
    Good luck,
    SirKently
    I am right 94% of the time, why worry about the other 3%.

  4. #3
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    i might take the advice and drop 10 skinks and 2 salamanders to add some calvary... I know terradons arent the strongest flyers but i feel like the ability to move in woods is a game changer, plus the rocks is just nice...

    as an empire player i HATED skinks cuz i could never catch the buggers... too hard to shoot, too fast..

    i thought about the cold one, i just was afraid the stupidity would mess me up...

    any suggestions if i were to free up about 250 points? would you go cav or another stegadon? anything to kill big scarry things (dragons, demons?)

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