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So i will be attending a tournament in march which happens to be 2200 points. Im looking for comments and criticism on the list.
Standard of Discipline
Focus of Mystery
Cube of Darkness
2 x 20 Saurus Warriors
10 Skink Skirmishers
32 Temple Guard
Banner of Eternal Flame
7 Chameleon Skinks
2 x 1 Salamander
The magic weapons on the scar vets are there to deal with ethereal as come march i can expect to see many new vampire players, and many hex wraiths. I would be unable to do anything to them without them. Pretty standard list but looking for some advice for what to do, minor tweaks mainly. I have had much success with a similar build. All comments and criticisms are greatly appreciated.
To start with, replace the cube of darkness with a dispel scroll. You don't want to be removing your own remains in play spells.
Also, 20 warriors is a little on the smallish side. I would drop some temple guard to up these units. And take the vets off the cold ones. No look out sir for them if they are mounted in an infantry unit. Get them some magical heavy armour to help there saves.
As for ethereal targets a vet with a great weapon, and venom of the firefly frog I have found useful. I think you might be a little character heavy in this list anyway. 4 characters at 2200 seems like one to many to me.
And more salamanders is always a good choice.
I am right 94% of the time, why worry about the other 3%.
What is the purpose of the scar vets? I understand they have a good stat line and can contribute to combat as well, but if I were you I would think about maybe dropping one or perhaps both to increase the size of my saurus warrior units.
If you think about it, your investing 200+ points into characters that dish out 4 attacks each, but what if you invested those points into another 20 warriors instead? Now you have an extra two ranks for your saurus blocks which contribute nicely to your combat res/steadfast. You'll now have the numbers to take casualties from shooting/magic and not lose out on attacks.
Something to always keep in mind is that 8th edition has a big emphasis on large combat units and combat resolution, life magic will only revive so many models, but that might not matter if you don't have the numbers to win combat and you break.
If you can find the points grab some more salamanders, they really are invaluable, and the more the merrier.
Best of luck if your tournament!