Hi there, so I just went over the Lizardmen army book and felt like making an army list (still considering whether I want to start the army or not). The list I've written below is my attempt to make an impenetrable battle line that can be versatile against any opponent. From what I can read the Slann mage-priest can be a bsb and an army general at the same time? If not I might have to make room for a scar-vet as my bsb.
Lords: Slann Lore of life, knows all spells, crown of command, dispel scroll, BSB (360 points)
Core: 25x Saurus Warriors, Full command (305 points) - bunker for the slann (Horde formation)
Core: 10x Skink skirmishers (70 points)
Special: Stegadon (235 points)
Special: stegadon (235 points)
Special: 6x cham. skinks (72 points)
Special: 6x cham. skinks (72 points)
Rare: Salamander - 3 skink crew (75 points)
Rare: Salamander - 3 skink crew (75 points)
Total: 1499 points
Lords: 24%
Core: 25%
Special: 41%
Rare:10%
So for a quick summary: Slann joins the warriors and heads up the middle of the board, stegadons on either flank within 12" on the slann (makes my army pretty compact, but will hopefully do the trick) The saurus and stegadons are all stubborn with LD 9 cold blooded rerollable so they shouldn't break. everytime the slann casts a spell he can heal himself or the stegs (and he can regrow the warriors). All skinks and salamanders are there to give me a bit more "mobility" they will take care of possible flankers or annoying fast cav to make my battleline intact. Cham. skinks will hopefully be able to tie up a cannon or 2 (worst nightmare of my stegs). I know my Slann is exposed without temple guard, but he still got W5, T4, 4+ ward and he can reheal himself with every spell cast (and he got 7 spells)
Hope I havn't overlooked some rules that makes my list illegal (havn't had much time to look through the army book). Anyways I'm open for comments and suggestions - for 1,500 points I think it's pretty tough to deal with.
- Vezzax


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