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I've seen a little bit about this on search but not anything specific.
Looking through army lists, I see a lot of people using Saurus in units of 15ish sizes (exact size dependant on characters joining them of course). Realistically, do people think this is a genuinely viable number of models?
Despite the fact that they're pretty damn harsh in combat, I still question the wisdom of not even trying for a +3 rank bonus. In fact, units of 15~ size, skirmish screens notwithstanding, could easily end up with no rank bonus at all by the time they hit combat.
Of course, Saurus being expensive you don't want too many, so 20 (or a little more, 21/22) to me seems like an optimal number.
What are people's opinions on this? Do many people find units of 15/18 etc to really be effective?
Edit: Woops, can someone punt this to the not army lists forum? Cheers.
Last edited by Calmdown; August 21st, 2007 at 15:38.
Well personally i dont play Lizardmen, but Saurus fall under the 'Elite Infantry' catagory. The rules were changed to 5 wide for a rank in 7th ed to benefit the elite infantry troops (also including Chaos Warriors, Bestigor, etc)
They are not designed to be ranked up for static combat Res. They are best used in ranks 5-7 wide, to maximise the number of attacks, and with possibly another rank of models so they can take some casualties. Using full 5x4 units makes them too cost inneffective points wise.
In my case, units of 15 is good for a couple of reasons. They're big enough not to worry to much about panic tests for shooting. They can get a bit of rank bonus when they hit.
Also, and for me this is key, they come in boxes of 16.
A friend of mine swears by his 20 saurus warriors. He typically takes two units of 15 and one of 20, in which he put two heroes. Sure its hugely expensive, but it can punch through everything I've thrown at it.
20 saurus warriors all the way for me. I think this is the optimum number. It's only 270 points with full command which isn't too shabby when you consider that most units will bounce off them especially if the BSB is nearby.
I have recently considered taking units of 18 in 6x3 with spears to get off a devastating number of attacks. Haven't tried it yet though.
I currently run one block of Saurus at 16 strong. This is for a few reasons. One is that they came in a box of 16. Second, if my Slann is in the group then 16 is enough. The Saurus are not the focus of my army and I generally use them as an anchor to revolve the rest of my more mobile units around. I think if you are using Saurus as a large portion of your army(2 or 3 blocks strong) then 20 is a good number to have per block.
18+ for me.
I like to run elite infantry (i.e. my saurus and chaos warriors) in ranks of 6 to maximise fighting potential.
Saurus however, are one of the few brands of elite infantry that can be happily fielded in a unit of 20 because they have 2 attacks to start with on their profile meaning their combat ability is not largely affected by losing one file.
Units of 15 are better in smaller battles where the likelihood of them losing many models before reaching combat is fairly small, however, when you can afford it thicker units is the way to go.
Saurus warriors in particular don't NEED to maximise fighting potential to maintain their ground and win combat resolution as they have the coldblooded special rule.
Besides, they really aren't THAT expensive. Look at a chosen warrior of chaos with shield @ 21pts. I would well prefer 20 saurus warriors than the equivalent points value of the chaos warriors. Point for pound saurus are superb.
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I either field the 18 6x3 unit or a unit of 12 with one rank of 7 and the second rank of 5 (this is a very odd unit size and shape but I like it. 14 attacks is just so awsome, nightmare to monouvre though).
In a 2000 point game, I run 3x 20 Saurs. Sometimes I'll only run two and add something big in their place, but I always run with unit of 20. I find that anything lower tends to lose models to quickly (shooting, magic, etc), and that anything more than that takes away much needed points for support troops.
I ran a unit of 11 with FC and my Saurus General (LA, Ench Shield, Sword of Might) this weekend over a few 1k point games. They performed well enough, I was fairly careful with them, although they did take a charge in the back from a 25-strong warrior-priest led unit of empire swordsmen at one point. They won with two losses after two combat rounds
I definitely like them better at small size when they're less of a burden on my army list and can do essentially the same thing as they do at size 18-20.