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Reading through the vampire's book, I came across an implaction that i've always played out in the opposite manner; That template attacks are based on how they are created to decide what form of attack they are. Basicly, I've played as breath weapons / catapult shots as ranged, but spells that cause template effects are just a magic effect and not so much an attack if that makes sense, but anyway... the vampires have a magic standard that makes me second guess this.
The Flag of the Blood Keep:
"Grants the unit a 4+ ward save against ranged attacks of any kind (including war machines, templates, magic missiles, etc)."
To me it seems a bit excessive to list war machines, then templates and use the word templates to only cover breathe weapons and a few other weapons in random books. So it begs me to ask the question is ANY template a ranged attack? And if so what is the origination of the attack? The center of the template or the unit that creates the template?
Basicly it comes down to is the vamps book just very poorly worded in that paticular item or can I in fact take Steggy-ward saves against that dark elf magic spell: Black Horror, and some of those other template causin spells.
I think I'm right in saying that a 'ranged' attack is any attack not made in the close combat phase. So yes I think you'd get a ward save against black horror.
Strangely, there's an OK magic wep. that uses the small template. That means it's not ranged really but the flag o' blood keep says it'd give the ward save. So I'm just gonna ignore that brackets after it says ranged attacks, it confuses me
I am with you atomicthief. I always played ranged attack to mean something in the shooting phase. Something propelled by physical means. Now I have to think about that. Would be good though if it did give you saves vs magic.
I am right 94% of the time, why worry about the other 3%.
I think magic missiles would definitely be classed as ranged, although I haven't found anywhere that says so, but then again they haven't classed anything as ranged lol. I'd argue this because magic missiles have all the same targeting restrictions as shooting attacks. My problem would be black horror isn't a magic missile, and it doesn't have any restrictions apart from the range. Then again you can't cast it in to CC so *shrug* .
I have always played with Magic Missiles as ranged attacks- in my book(the figure of speech, not an actual book), "shooting" attacks are ranged attacks and Magic Missiles count as shooting. Therefore I have taken the Engine's Ward save against Magic Missiles.
That is where it gets foggy because the level 3 spell in lore of heavens (the sheild) says that you get the 4+ ward save against magic and mundane missiles attacks..
If that went so far as to specify the difference, wouldn't the other cases as well?
good thread guys but it doesn't belong in the lizard section, would someone with power change it to rules or someplace,
incidently what would you do with grapeshot, it uses the template but in the shooting phase, is that any different to a breath attack in another phase?