Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
Well as you can probably tell, I am an Ogre Kingdoms player. I am already looking into what my next army is going to be though.
After much consideration (and a lot of spent cash on army books). I have begun to think that the mighty lizardmen are just what I was looking for. So the whole point to my question is, what do you guys think is a decent sized squad of saurus and/or skinks.
The reason I ask this is because Ogre Kingdoms was the first fantasy army I have ever bought, and being the OK player that I am, I am used to squads of 3 to 6 ogres. So I was hoping that someone coul spare some of their wisdom before I begin to make either
A). very small squads that wont accomplish anything, or
. Make rediculously huge squads that will be way to big and expensive.
So any help would be appreciated
"I am the architect of fate!"
Like most skirmishers skinks work best in small units. Since skinks aren't the best units out there, too small doesn't work either. 10 or 12 will do.
And saurus, don't make them too small, they won't do anything. 16 is a natural size, full rank bonus. And since they are very much above average fighters 16 is won't have them overrun. And they come in boxes of 16 too.
But 20 will also work.
IMHO, in smaller games, you should make them 16 if you take 2 blocks, 20 if you take 1.
I would stick to the OK for a while longer to be honest. its much more fun to master an army than to have 3-4 on the go
Maireann croÃ* Ã©adrom i bhfad - A light heart lives longest