Sacred Host of Itzl - Warhammer 40K Fantasy
 

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  1. #1
    Son of LO Araith's Avatar
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    Sacred Host of Itzl

    We've got 7 Sacred Hosts. Only one is missing: Itzl. So I deviced one.

    A Lizardmen army (not a Southlands army) may be taken as a Sacred Host of Itzl using the following amendments:

    - All characters that may take a Sacred Spawning must bear the Sacred Spawning of Itzl.
    - Saurus Warriors may not be taken.
    - Saurus Cavalry are Core choices. They may be given a second Sacred Spawning for 10 points more than its normal cost, if given a second Sacred Spawning they are moved to Special.
    - Skink Skirmishers and characters must purchase the Sacred Spawning of Itzl for +10 points per unit, and +5 points per character. Characters with this Sacred Spawning may ride a Horned One for +16 points. Units bearing this Sacred Spawning may swap their blowpipes for spears, javelins and shields and ride Horned Ones for +15 points per model. Units riding Horned Ones have unit size 5-15.
    Skink Priests in a Sacred Host of Itzl may only select their spells from the Lore of Life.


    To clear a few possible unclear things up:
    Saurus Cavalry can take more than one spawning, except for the spawnings of Huanchi and Tzunki, because they can only be taken by models on foot.
    For Skink characters and units, Horned Ones are not mandatory, just an option.
    Skink Priests may ride Horned Ones, in contrast to the Southlands army.
    Skink Skirmishers riding Horned Ones are not the same as Horned One Riders. The differences are the following.
    -They can't take Musicians or Standard Bearers.
    -The Brave has +1 BS, not +1 WS and the upgrade only costs 5 points.
    -They also have javelins, in addition to the spears and shields.
    -They may not take additional Sacred Spawnings.

    What do you think?


    Tai'shar

    Lance Leader of the LO Codex: Wasters design team



    Forged in fire, bonded in ice
    Son of Fenris, Son of Russ

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  3. #2
    Son of LO mEGALOMANIAC's Avatar
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    Interesting idea, kinda a Kroq-Gar list without Kroq-Gar ^_^

    In light of the new Oracle special character, the Skink priest on a Terradon, maybe Terradons should be an optional mount for Skink units? As in, move Terradons to Core, instead of Special? And provide Terradons as mount choices for Skink priests & chieftans?

    For Horned One Riders, I'd use the entry from the Southlands list, except they're Core, and CANNOT take further Sacred Spawnings, since that (in my mind at least) isn't something Skinks should ever do.

    Now I see someone sitting down and writing up a Sacred Host of the Old Ones, full o' albino Saurii Of Doom!

  4. #3
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    I don't think terradon should be core because in the lizardmen book it clearly states that skinks have learnt how to fly them, no sacred spawnings have effected this, its all about skill.

    Now another thing, I don't think hornedoneriders should be in the list, more something like raptor riders, really the only hornedone breed ever in lustria was the one that came together with Tichi Huichi's raiders, its impossible to see them as core choices, raptors however would be interesting choices, m9, s3 killingblow would be possible attributes for them.

    I like the rest of the list though, good job

  5. #4
    Member donkey7890's Avatar
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    its a very interestin prospect, and im sure it would make a great army....jus put the oldblood on a carnosaur...by by enemies
    Go the Lizardmen Host of Quetzl, complete with loads of Skinks and Saurus....Death to Chaos




    Space Marine Chapter Master.........of the..........

    I still need a name for him.....and his Chapter.....but he has a combi weapon and a Power Chain

  6. #5
    Son of LO Araith's Avatar
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    Using the entry from the Southlands isn't a good idea. Then they could have a standard and a musician.
    Fluff clearly says that Skinks in the Southlands are more warlike than in Lustria. Thus they can have a full command. In Lustria they just a loose swarm, and if you mount them on Horned Ones, it isn't as if they suddenly fight in a somewhat regular formation.


    Tai'shar
    Lance Leader of the LO Codex: Wasters design team



    Forged in fire, bonded in ice
    Son of Fenris, Son of Russ

  7. #6
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    lore of life? how about lore of beasts, doesnt have to be just an idea
    lets agree to respect each others views, no matter how wrong yours are

  8. #7
    Son of LO Araith's Avatar
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    The SH of Sotek already has the Lore of Beasts. Life wasn't taken yet.


    Tai'shar
    Lance Leader of the LO Codex: Wasters design team



    Forged in fire, bonded in ice
    Son of Fenris, Son of Russ

  9. #8
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    Quote Originally Posted by Araith
    The SH of Sotek already has the Lore of Beasts. Life wasn't taken yet.


    Tai'shar

    o ok fair enough
    lets agree to respect each others views, no matter how wrong yours are

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