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What do you guys think is more worth while since there will only 1 rare slot left cause everyone will be taking 2nd gen slann now as its much better for 7th ed. It's preety obvious that the steg is basically a powerful chariot with a bolt thrower on top but has anyone had good results from sallies of are they crap.
sallies are great, i take them every time in 1500 or more points. just make sure you have 3 of them in a pack, and they are able to own up on flankers and other such low toughness things.
They also work nicely with saurus and kroxigors, because each unit aims at taking out things with certain toughnesses. the sallies take out low, the sauri middle, and the kroxigors high.
As for the Steg, i find that he is approx 300 points of mass, with a sign on his head that says shoot a cannonball here, and win.
Both the steg and salamanders are awesome rare choices, such a shame that the slann takes up a rare slot
The steg is great because he causes terror, has a high toughness with lost of wounds and causes impact hits, amongst other things.
Sallies are also filthy, and tear apart units in a single turn.
I love both, and am another lizardman player who is still torn between the two as to which is my fave
I agree, both are awsome rare choices if used right.
The Steg suffers from crappy Ld, even when he is Stubborn.
And Sallies can be easily killed if they bring the right stuff to bear (like 2D6-damage spells).
I think it comes down to your personal taste and how the rest of the army is built.
Couldn't agree moreOriginally Posted by Da Mighty Camel
I tend to find that the steg's ld is not a problem though, 12" is a long way...
True, but doesn't the rules say that Stubborn only works if the unit uses their own Ld? Of course, Cold-blooded + Ld 8/9 is often everything you need. :rolleyes:Originally Posted by Stonehambey
EDIT: Huzzah, 2700 posts. :ninja:
[QUOTE=Da Mighty Camel]True, but doesn't the rules say that Stubborn only works if the unit uses their own Ld? Of course, Cold-blooded + Ld 8/9 is often everything you need. :rolleyes:
Yeah you're right on both accounts(Y)
I also like to keep my sallies close, so no scraming skulls or similar nasties are gonna make em run turn one:realmad:
I do not agree with this statement.Originally Posted by Salamander6
first off he is only 235 points not 300 thats a whole skink unit of difference with a brave.
And look at a giant only 30 points less than a Steg.
When all the archers and cannons focus on the giant, the rest of your army remains unscathed.
Giant is T5 with no armor
Steg is T6 with 4+ scaly skin
The point I am trying to make is. A steg is a tough living tank with 5 skinks on top, use terrain to your Advantage. Also don't set up right in front of his artillery.
Also lore of life with your 2nd gen slann can heal back some of those lost wounds.
If you failed with terrain.
Also I am not downing on Sallies. They are great. I just prefer Giant Dinos!
ha I did not realize Stonehambey and Da Mighty Camel posted while I was makin breakfast haha.
Last edited by Slann mage Tokes; July 29th, 2006 at 20:06.
Peace, lurks in the Jungle...
eh?Also lore of life with your 2nd gen slann can heal back some of those lost wounds.
If you failed with terrain.
Which spell are you referring to?
If you are taking a second generation slann i would suggest you take salamanders simply because of the points difference, a slann is a massive amount of points and to have two units which are quite big points for one thing leaves you with very little else, though you don't have to take either.
Salamanders are very powerful but are also unpredictable and are not so resiliant to wounds or psychology, the other thing is alot of your opponents will probably dislike salamanders especially lots of them.. Stegadons are quite a few points but can do a serious amount of damage if placed properly, personally i have never found the stegadons Ld much of a problem anyway aslong as your careful about where you send him (remember as someone else has said though, if they are shooting at the pretty heaily armoured steg they aren't shooting at your vunerable skinks or your important slann/saurus.).
It all depends on what you need really, they are two very different units that are both pretty powerful, so if you need powerful shooting/light flank protection go for salamanders, but if you need something to really terrorise your opponents and cause quite abit of damage aswell take a steg.