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Hey I`m a relativley new gamer and I`m wondering about theese spawnings. And i really love kroxigors and skirmishers:w00t:. I read a lot in the army book and i came up with this question. Should i put blessed spawnig of sotek on Korx for 1A extra on charge or does 3A do its job, and /or put the spawning of tzunki on them for extra initiative, or is this just inside my head and i should leave them big beasts alone (I`m planning to use a fast hard hitting force with oldblood on carnosaur, terradons, mounted saurus and maybe a 3th or 4th generation slann With suport in skinks and swarms :shifty
hope yall can give me some response both on my army idea and my spawning question.
Last edited by Cheese-eater; December 16th, 2006 at 22:13. Reason: poor spelling
Unfortunately, Kroxigors cannot take sacred spawnings. But if they could, Sotek would definitely be the way to go =)
Also, skink skirmishers cannot take sacred spawnings either, unless you've chosen to field one of the sacred hosts described here. Here's the breakdown for a regular army list:
Oldblood = up to 3 of any blessed spawnings
Scar-vet = up to 2 of any blessed spawnings
Skink Chief = either Sotek or Old Ones
Skink Priest = either Sotek or Old Ones
Saurus = up to 2 of any blessed spawnings (Except Itzl).
- Saurus with no spawnings are a Core unit choice.
- Saurus with 1 spawning are a Special unit choice.
- Saurus with 2 spawnings are a Rare unit choice.
Kroxigors, Skink Skirmishers, Salamanders, Terradons, Saurus Cavalry, Chameleon Skinks, Jungle Swarms, and Stegadons cannot take any blessed spawnings.
One murder made a villain, millions a hero. Princes were privileged to kill, and numbers sanctified the crime. - Beilby Porteus
Thanks you saved me from a major disaster But still Krox and skinks own the battlefield
It`s no biggie... oh yes it is it`s a very big biggie in fact it is a huge biggie