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  • · Registered
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    Very interesting, posting on the cron and rules boards.. different answers.. but only one was right.. LoL. .Noice dude.. built up some decent conflict.. Thanks!

    · This is for the haters...
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    1,309 Posts
    bored on the GW site i found their chart for hazerdess battle fields which add danger to the stander battle (such as toxic clouds, chaos swarms and what not) and i came across one for an unstable reality in which the constant flux in space gave everyone a 5+ invul save

    I felt this didn't really cover the idea at all so i set out to expand this rule by using the scatter die

    Unstable Reality

    When moving first you must delcare which unit you want to move then roll a scatter die and 1d6. On a hit you move as you want to, but on a scatter you move d6" in the arrow's direction no other movinng.

    When want to move a vehicle declare the unit and it the type of speed you want it to move. If you want to move at combat speed roll a scatter die and 1d6, to move at crusing speed roll a scatter die and 2d6

    For running its the same as a normal move except the 1d6 that is rolled is also the distance you run

    I'm planning out shooting also and will be fairly
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