I love the Warmachine and Hordes PP rules, and from what I've been told as people are playing through, M-Poc's rules have that same flexibility and excellence that the previous games have. I vehemently disagree with the "lack of customization" argument. The same argument is very often lobbed at Warmachine and Hordes, from people who have never actually tried the product. The flexibility and customization comes from the sheer amount of abilities and combinations that occur on table with each miniature and group of miniatures, not from being able to buy a powerfist and name your commander Bob. Both GW and PP make great games, and either of their entire rulesets shouldn't be disregarded without actually trying the games. I play both, love both, and do well with both.
Particularly, however, I won't be picking up this game. I've heard it's great, and the prepainted miniatures go well with the lower price of purchase and building, as noted before, with trading. Painting is 50% of the hobby for me, however, and so I will probably stick with 40K, WFB, Hordes, and Warmachine. That's more than enough for two of me!
I urge anyone who is interested in trying a game with good mechanics to give Monsterpocalypse a try, especially if you're a gamer who doesn't look forward to the painting aspect and are just looking for a good game. There's a lot of GW and PP fanboys out here on the wild, wild internets, and I would carefully examine and discard much of the extreme hatred and vitriol that both spew out over things like this. I'll look forward to hearing from you on how the game works out for you in play!
Tekore
|