| | #1 (permalink) |
| Junior Member Join Date: Jun 2008
Posts: 17
Rep Power: 6 ![]() |
I'm just wondering, I'm interested in Necromunda, and how exactly do you get the extra models/weapons you buy in-game? I look at the GW store, for example, and I see a pack of 8 men, and for most of the gangs nothing else. Does this mean that every time I want a new weapon, I have to buy a new pack of 8 men and hope they have it so I can cut it off and stick it to a model I'm using, and that if I want a couple of Juves I need to buy a leader, four gangers and a heavy with it?
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| | #2 (permalink) |
| You Can't Kill the Metal Join Date: May 2008 Location: Emerging from a Monolith portal
Posts: 130
Rep Power: 9 ![]() ![]() ![]() |
I was wondering this myself... My Redemptionist gang came with a crapload of weapons but I'd hate to have to keep converting models after every game.
__________________ 40k / Necrons - 3600 pts 40k / Dark Eldar - 1000 pts Necromunda / Redemptionist Gang WIP |
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| | #3 (permalink) |
| Member Join Date: May 2008 Location: Corpus Christi Age: 21
Posts: 56
Rep Power: 7 ![]() |
i know the feeling the only way around i could find is either look on ebay and hope to get lucky, or use models from other lines. I'm going to use pig iron productions or some from the void 1.1 line. if your looking for weapons for your guys, i'm going to suggest void weapon packs. thats were i plan on getting the majority of my gangs weapons from. Links FRP GAMES - Your Hobby Gaming Source Untitled Document Eureka Miniatures : |
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| | #4 (permalink) |
| Senior Member Join Date: Mar 2006
Posts: 504
Rep Power: 35 ![]() ![]() |
If the guys you normally play with don't mind, you can play without being WYSIWUG. Although, if you feel creative, and have the money, you can buy/convert each model... on a side note; I've emailed GW about more models, there are new models in the works, I just need to harass them some more so I can get an answer.
__________________ |T|O|O|-|L|A|Z|Y|-my anti-drug The rep button ( ) is your friend!Be off-topic and visit www.theopia.com Space Wolves (500) 6-0-3 |
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| | #5 (permalink) |
| Junior Member Join Date: Apr 2008 Location: Ireland
Posts: 7
Rep Power: 8 ![]() |
Me and my friends started building our gangs over the summer, and are hopefully starting a proper campaign over the next few months. Like yourself, I was initially disheartened by the lack of additional models, or even the ability to easily convert the existing metal ones. After some research of sites such as this, I was able to compile a list of conversion ideas for the different gangs in the game. Useful links making a necromunda gang how to convert a lasgun into a shotgun (though I'd prefer to leave the stock on the end of the 'shotgun') From the bits gathered here and there, converting a gang would go something like this: Goliath: Catachan + Chaos Marauder Parts Orlock: Catachans, but not the bare torso models. prob sculpt jackets and tabards too Cawdor: Bretonnian Men-at-arms with Cadian and Wood Elf parts (See article above) Redemptionist: Same as Cawdor, possibly with different masks Delaque: Men-at-arms with Cadian parts. Van Saar: either cadian or eldar guardian bodies. possibly use empire free company or scout heads, with some gs or putty work. Escher: no real substitutes out there, except maybe witch elves. prob just have to buy them online, though they are fantastic models Spyrer: could be converted using eldar aspect warriors (scorpion=orrus, banshee=malcadon, hawk=yeld, dire avenger=jakara) Enforcers: space marine scouts Scavies: Warhammer Undead. also, converted Orks can work as scalies, with GS and patience Pit Slaves:Chaos Marauders with some bionic bits added Ratskins: not sure, but probably involves lots of green stuff, as the new metal models are rubbish. Alternatively, you cold use Kroot to represent the gang, as their tracker/filedcraft abilities would be well represented by the Ratskin rules Also, converted Ork 'big shootas' make decent enough heavy stubbers, the heavy weapon of choice in Necromunda. Alternatively, you could make one with a thick piece of sprue, a cadian grenade launcher drum, a file, drill, and some patience |
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| | #6 (permalink) |
| Window Licker ![]() |
Brilliant ideas Ezra, this post alone has rejuvenated my interest in the game. Rep to you, and welcome to the boards!
__________________ Growing painting and conversions blog; click the link :) Montyhaul's Models ~ Available for Commision work ~ |
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| | #8 (permalink) |
| Window Licker ![]() |
If you and your group have some gangs converted, post em up on the boards! We don't see enough of this sort of thing.
__________________ Growing painting and conversions blog; click the link :) Montyhaul's Models ~ Available for Commision work ~ |
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| | #9 (permalink) |
| Small goats ate my Brain Join Date: Aug 2006 Location: Indianapolis, IN Age: 34
Posts: 301
Rep Power: 29 ![]() ![]() |
I did a Delaque gang using Steel Legion troops and Sergeants. Sure, they're not all bald guys, but I felt they upkept the 'sneaky doom' feel for the Delaque gang. plus, they had plasma, grenade launchers, and often had LT's that I used as juves, because they had pistols and CC weapons. for Heavy Stubber, the top of a waist held lasgun came off, and a WW2 model's 50 cal machine gun went on. You might be able to get a H. Stubber off IG tank kits that might work as well too. for Shotguns, I clipped shorter the lasgun barrel, it looked more like a sawed off... or like a las carbine, a bit different from the lasrifle IG normally have. Ahh Necromunda... I love it for a change once in a while. |
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