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| PM me V40k files please~ Join Date: Oct 2005 Location: Glasgow Age: 20
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Rep Power: 53 ![]() ![]() ![]() | So, I'm in a necro campagin, (as you do) using the older rules (as you don't) My gang started at 7 people, but has now fallen to 6, so could use some advice for what to get, as i really don't want to lose my Epic gangers, been 2 games so far, but 1 of them is almost always 2s to hit with str 4 long range weapon, anyway, here's roster-ish -Ash wastes Leader(formaly ganger): LD: 7, BS:4 with Infared scoped long rifle (which is +1 to hit at long range with used rules) -Ganger A: BS: 4, lasgun -Ganger B: BS: 4, lasgun -Ganger C: lasgun + Infiltatrion -Juve: BS3, Laspistol, 'sword' -Heavy: Heavy plasma gun Stash: 170 creds Overall rating: 993 so using the 170, i need to buy either juves, gangers, (which are like normal ones but cost 5pts more for ash wastes), and the equip for them, other gangs in campagin is a redeptionest, a golaith, and a delaque, though the goliath are slightly more shooty than normal. So! any advice? ty
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| The Future Join Date: Apr 2009 Location: Bedford, UK Age: 30
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I'd get 2 juves (with autopistol and sword) plus a ganger with lasgun + sword.
__________________ Thought begets Heresy. Heresy begets Retribution. Furious Angels (Space Marines) - W15, D1, L6 :) Pinched Nerve (High Elf Blood Bowl team) - W3, D0, L7 :( |
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| | #3 (permalink) |
| Son of LO ![]() Join Date: Nov 2004 Location: London Age: 25
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Boxing juves.. Get as many juves as possible, equip them with nothing but knives. You could get six with your current stash.. It might seem harsh, but it will give you a high threshhold for bottling out, and used correctly will provide a meatshield which will be very difficult for your opponents to get through. Redemptionists can probably outnumber you using this method, but the other gangs will have real problems unless they have a lot of flamers or sustained fire weapons (though if your enemy's heavies are wasting shots on Juves they're still doing their job) |
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| | #4 (permalink) | |
| The Future Join Date: Apr 2009 Location: Bedford, UK Age: 30
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Being a lower gang rating gives your dudes more XP per match - so make the most of it. If you've 8 dudes in your gang, voluntarily bottle as soon as 2 go down. Minimal injuries, and your juvies will become gangers in next to no time. And that means more income, which buys juves.
__________________ Thought begets Heresy. Heresy begets Retribution. Furious Angels (Space Marines) - W15, D1, L6 :) Pinched Nerve (High Elf Blood Bowl team) - W3, D0, L7 :( | |
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| | #5 (permalink) |
| PM me V40k files please~ Join Date: Oct 2005 Location: Glasgow Age: 20
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thanks so far, currently it looks like juves are the way to, remebering of course the AWN juves cost 30, I think I'll grab 3 juves with nothing, and use them as 'nearest targets' stick one with leader(current one) one with heavy and one with each of the 2 gangers that aren't ifiltrating, so that lets me set up 2 key firing lines (people fear the long rifle + heavy) backed up by 2 lasgun support, and the 3rd infiltrator allowing trianaltion, and have a sheild to stop opposing snipers, it'll also keep gang rating lower than the other players (993 -> 1083) so should still get 1 or 2 giant kill bonus or such how's that sound~?
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| | #6 (permalink) |
| The Future Join Date: Apr 2009 Location: Bedford, UK Age: 30
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That should work OK, but I'd still be wary of attempting to win games for a while. For a small, beaten up gang winning is getting to use all of your territories!
__________________ Thought begets Heresy. Heresy begets Retribution. Furious Angels (Space Marines) - W15, D1, L6 :) Pinched Nerve (High Elf Blood Bowl team) - W3, D0, L7 :( |
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| | #7 (permalink) |
| PM me V40k files please~ Join Date: Oct 2005 Location: Glasgow Age: 20
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I'm nomads. I get one territory, and my income is [(gang members-leader)D6]-[(gang members)*2) which can increase based on my territory rolls more gangers = more money, but of course, I won't fight to the death, I'll stay untill required, then escape~ if leader or heavy drops, get out as fast as posible & hope for the 1-3 roll :3
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| | #8 (permalink) |
| Son of LO ![]() Join Date: Nov 2004 Location: London Age: 25
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It's not fun playing to lose.. Playing against the odds and losing is to be expected, but just playing with the purpose of getting two people down and bottling is not really fun. No gang's survival is worth having a boring time, especially when you can just restart. The difference between having two or three juves have to go down before you can bottle is also minimal. Juves cost as much as a lasgun.. They are highly replacable, and especially since they protect more valuable gangers who do increase your income, they'll pay for themselves even if they're just being shot. That's my opinion anyway.. |
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| | #9 (permalink) | |
| The Future Join Date: Apr 2009 Location: Bedford, UK Age: 30
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__________________ Thought begets Heresy. Heresy begets Retribution. Furious Angels (Space Marines) - W15, D1, L6 :) Pinched Nerve (High Elf Blood Bowl team) - W3, D0, L7 :( Last edited by realitycheque; October 20th, 2009 at 18:10. | |
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| | #10 (permalink) |
| PM me V40k files please~ Join Date: Oct 2005 Location: Glasgow Age: 20
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Hey again, It's been 2 weeks, and I've had two games, and decided on the '3 bait juve' stratagy And I just feel like talking about it However, due to some extream luck... I won both, the first vs a gang with 510 more rating than me (destroy the water still: he has 2 gangers, i have a plasma cannon & first turn = 17xp base + d6) and the 2nd vs a gang with 160 more (due to stratagy, and everyone jumping out of sight of his heavy on first turn) so my gang went way~ up & I got lots of new toys: -Ash wastes: Ash Assailants Leader:Leto Atreides -BS4, I4,A2 Long rifle + infared sight/ Crackshot + gun-fighter Heavy:Harkonnen -WS4 Heavy Plasma gun / weaponsmith Nomad: Liet-Kynes -BS5 lasgun + telescopic sight / marksman + fast shot Nomad: Stilgar -BS4,S4,T4 Lasgun / marskman Nomad: Chani -WS:4 W:2 Ld:8 (had a leadership battle, but he accepted my current leader) Lasgun / Infiltration + hates the redemption Nomad: Thufir Hawat Lasgun /Marksman + escape artist Juve: Fodder / No right eye Juve: Foddor -BS 4 Laspistol / infiltration Juve: Foddar -WS3 Stash: 176 creds + an atuo-repairer Overall rating: 1412 So yeah, The bait juves worked well, though the one who lost an eye did so due to... standing in front of my leaders rifle... but he got the BS back from his advancment... But yeah, for the most part I've been obscenly lucky with advancement rolls, as well as getting some good trades from the gun sights, as well as managing to ransack a gambling den for 240 straight creds with which to buy them (and the auto-repair :D ) so its been a good few games, had a few funny things, some awsome things, and still have a pretty low gang rating to keep getting the bonus xp with, so yeah, it has been good. -boo
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