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Old October 29th, 2009, 18:46   #1 (permalink)
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Default necromunda software

Is there anything other than army builder or excel for tracking campaign stuff?

I'm considering working on a program that can track a number of player's gang's through out a campaign, automatically giving advances (unless it's a choice roll), trading post, etc etc.

I've also thought of trying to find a game engine that I could use to start working on a necromunda based turn based semi-mmo game.


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Old October 30th, 2009, 11:15   #2 (permalink)
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There are a few necromunda excel rosters around the internet that auto calculate your
equip & xp Totals, then does the gang rating, but the gear & skills needs manualy typed,

however, if you did something like that, I'm sure you could add... drop down menus to the weapon list/model rank(ganger/leader/heavy/juve) so it could auto calculate the cost, then
from there, do another part where at the end of the game, you can put in the base xp gain
(ie: win at raid vs someone 510 higher: 17+d6), and it'll add it to each member (though
a program with check boxes might be better, so you can select which ones show up to actually
get the xp)(though also which ones need injury rolls)

from there, as long as it knows 'IF value x<20 & y=>21 THEN roll upgrade' if skill then it pop
up listing who for, & which table to choose from & it'll stick it on list

Territory would need a few options (ie: house, outland, redeption, ash waste) & just tick which
ones are being worked, then once value is calculated, it can wash it through based on numbers.

Rare trades are just d3+gangers-who-didn't-work-a-territory, so another random generator,
so say... 'do rare trades' and it could roll however many and give you listings for
'auto-repairer: 99
reload: (base weapon cost)/2'

etc.. (as I can't remember other prices & randoms off top of head)
(though need to remeber to roll leader rolls & ganger rolls seperatly, as gangers + mung vase)



But yeah, overall you could probably do it in director, and it shouldn't need 'too much'
scripting, so Luck,

-boo
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