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Old November 6th, 2009, 15:17   #1 (permalink)
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I picked up Necromunda recently and read just about every rule, resource, and article there is, and something occured to me. I am extremely ecclectic and play way too many nerdy games. Something else also occured to me.There are no rules for the pit slaves.

Now, GW produces a whole range of pit slaves and sells them as a whole gang, but upon checking for alternate gang rules like the Redemptionists, I came up short. What gives? I think GW has stinky pits. Perhaps I'm just ranting and raving like I always do, in wich case point me in the right direction. But if I'm not just flying off the handle, then I guess what I'm asking is for possible rules ideas in your posts.

Help end my pit stench problems. In advance, tanki tanki.


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Old November 6th, 2009, 16:03   #2 (permalink)
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Originally Posted by Mr.Blonde View Post
I picked up Necromunda recently and read just about every rule, resource, and article there is, and something occured to me ... There are no rules for the pit slaves.
Pit slaves are in the outlanders book
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Old November 6th, 2009, 17:20   #3 (permalink)
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I'm afraid I'm not familiar with the outlanders. I downloaded all the source material from the GW website for Necromunda and they didn't have it. Perhaps you can tell me where I can find it.
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Old November 6th, 2009, 17:37   #4 (permalink)
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Outlanders was the original expansion box, containing rules for outlaw gangs, spyrers, wyrds, and so on plus a few bits of scenery.

There is a copy of the rulebook up on ebay for a couple of quid. The pit slaves had a pretty small entry, they were hired guns with a pistol and weapon arm (mining drill, shears, buzz saw, etc) but my copy is buried somewhere.

You could always try fan-made rules - I think there are some here (couldn't check, my old machine dislikes the pdfs at times) Anthony-Case.me.uk #Necromunda
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Old November 7th, 2009, 00:48   #5 (permalink)
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iv got the pit slaves rules i can email em 2 u if ud like
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