[FONT="]Greetings fellow 40k minds
Here is a rather bizarre turn of events. Me and my 500pts (list below) will be taking on Eldar (could possibly be Sisters), Orks and Space Marines, in a friendly that has a different style of play, still using 40K rules, but our units are sort of ghosts. First of all, I will post my list, bearing in mind that this is all that I will have for the match,:bad: and post the rules below.
HQ
Dracon 117
Shadow Field
Punisher
T.Helm
Combat Drugs
Hell Mask
P.Nades
Haemonculus 52
Destructor
Hell Mask
Scissorhand
P.Nades
Troops
Warrior Squad (x11) 151
Dark Lances (x2)
Blaster (x2)
Sybarite
Punisher
T.Helm
P.Nades
(Haemonculus)
Raider Squad (x9) 180
Blaster
Splinter Cannon
Sybarite
Xenospasm
P.Nades
Raider
Disintegrator
Horrofex
(Archon)
Now for the rules, and what I think will happen.:S
The table we will be using is 59x30 inches, and will most likely contain over 80 models at once. Hence, quarters will be tight, and there will be a lot of close combat happening, which is why I have fit the HQs with hell masks, to try and minimise damage. They also need to be with the warriors, as they will be my opponents intial targets. However, it is where we start that worries me.:tremble:
Basically, I will be starting from one of the ends of the table, and my first opponent, who handles Orks, will be starting from the other. The other two, who control Eldar (or Sisters) and Space Marines, will be smack dab in the middle. They will not fight each other until they have eradicated the so called 'Dark-Waaaagh!' That's a working progress. Anyway, the E and S.M will try and block themselves in to a small fortification which we will make, and attempt to stay out of close combat, and take cover from the Dark Lances and Sluggas. :angry:
Now apparently, the Eldar want to take on the Orks, :fingers-crossed: so that leaves me to deal with the S.M's. Having had experience with them as a Hive Fleet, I am pretty much aware of want they tend to do. I believe that each opponent will take the following:
Space Marines
Librarian
5-6 Terminators
Tactical Squad
Scouts
OR
Scouts (x2)
Orks
Warboss
20 or so Boyz (Sluggas, Burnas, and Shootas)
3-5 Nobz
Possibly a Deffkopter or two
Eldar
Farseer (I know he will give it Guide. Not sure about anything else)
Defintiely some Banshees (he never goes without them)
Guardians, Maybe Rangers
Either Warp Spiders OR Swooping Hawks
He could bring Shining Spears OR War Walkers
If it is Sisters
Sisters
Canoness
Battle Sisters (I believe with a Sister Superior)
Seraphims
Dominion
If he can spare it, he may even throw in some Retributors
We have specified certain rules here, and this is giving me some weird insights into what could happen:[/FONT]
Space Marines and the Eldar will probably take first turn. Damn.:at-wits-end: I will most likely set up my half of the field with cover on two sides, with three entry ways. I call it the 'Bumper Formation'. Seeing as how it will be tight quarters, I am thinking that fleeting is out of the question, unless I know that I can assault and still be able to come out in one piece. I think using the Raider is going to be difficult, and it is probably going to be the only vehicle out there, and will absorb lots of freakin' heavy bolter and if I manage to get to the final two, will be blown to pieces in no time by the sluggas or laser lances. I will try and get the Haemonculus over to one of the side entries so as to get an angled shot at the Marines to maximise casualties, and the Dracon up the opposite, so as to get the Librarian on its own, which will be placed in the middle of the unit, and if the Raider survives the next turn, will lance him to the Emperor. The Scouts are my first priority, with the Dissie, and then the Termies with the Lances; they will be in range. I think I will let the E/B.S beat each other to death in close combat before I start to charge.[/FONT]
[FONT="] [/FONT]
[FONT="]As for the strategic points, seeing as how each army will already have a one, I am not going to worry about the one in the fortress, as it will be a massacre to get in there, and I do not have the models to spare for it. I will definitely go for the one between the S.M and I, but firstly let him come to me. When he gets close enough to it, he will have a nice, red Raider slammed in his face with a Dissie going of its nut, and one angry Archon lopping limbs off with wonton glee.:sinister:[/FONT]
[FONT="]If I annihilate the S.M, :victory: my next priority is Eldar.:bulgy-eyes: This opponent is the most experienced, and tends to use them in a close combat manner. Therefore, I will most definitely have to try and kill the S.M quickly, probably by turn 2 or 3, so I can catch the Eldar in a crossfire at their back. Definitely target the Banshees first, then the Farseer. Will preserve the ‘lost unit’ for the Orks. Not worried about them. Again, will be shooting more so than fighting, but if I cannot avoid it, I have the Hell Masks.[/FONT]
[FONT="]Think that’s everything. I have some general questions which could be helpful:[/FONT]
·[FONT="] [/FONT][FONT="]In this situation, would it be ethical to use the Blast Template or the 3 shots with the Disintegrator?[/FONT]
·[FONT="] [/FONT][FONT="]Would I want to set up my cover in ‘Bumper Formation’ or would there be a better way?[/FONT]
·[FONT="] [/FONT][FONT="]Should I take the strategic point inside the fortress?[/FONT]
·[FONT="] [/FONT][FONT="]Am I going to use the Raider right, and if it gets shot down, should I bring it back, or the Warrior Squad?[/FONT]
[FONT="]Would be good to hear from you all, and discuss any queries or tactics, or just in general anything I’m doing wrong.ray:[/FONT]
[FONT="]Fly High![/FONT]
Here is a rather bizarre turn of events. Me and my 500pts (list below) will be taking on Eldar (could possibly be Sisters), Orks and Space Marines, in a friendly that has a different style of play, still using 40K rules, but our units are sort of ghosts. First of all, I will post my list, bearing in mind that this is all that I will have for the match,:bad: and post the rules below.
HQ
Dracon 117
Shadow Field
Punisher
T.Helm
Combat Drugs
Hell Mask
P.Nades
Haemonculus 52
Destructor
Hell Mask
Scissorhand
P.Nades
Troops
Warrior Squad (x11) 151
Dark Lances (x2)
Blaster (x2)
Sybarite
Punisher
T.Helm
P.Nades
(Haemonculus)
Raider Squad (x9) 180
Blaster
Splinter Cannon
Sybarite
Xenospasm
P.Nades
Raider
Disintegrator
Horrofex
(Archon)
Now for the rules, and what I think will happen.:S
The table we will be using is 59x30 inches, and will most likely contain over 80 models at once. Hence, quarters will be tight, and there will be a lot of close combat happening, which is why I have fit the HQs with hell masks, to try and minimise damage. They also need to be with the warriors, as they will be my opponents intial targets. However, it is where we start that worries me.:tremble:
Basically, I will be starting from one of the ends of the table, and my first opponent, who handles Orks, will be starting from the other. The other two, who control Eldar (or Sisters) and Space Marines, will be smack dab in the middle. They will not fight each other until they have eradicated the so called 'Dark-Waaaagh!' That's a working progress. Anyway, the E and S.M will try and block themselves in to a small fortification which we will make, and attempt to stay out of close combat, and take cover from the Dark Lances and Sluggas. :angry:
Now apparently, the Eldar want to take on the Orks, :fingers-crossed: so that leaves me to deal with the S.M's. Having had experience with them as a Hive Fleet, I am pretty much aware of want they tend to do. I believe that each opponent will take the following:
Space Marines
Librarian
5-6 Terminators
Tactical Squad
Scouts
OR
Scouts (x2)
Orks
Warboss
20 or so Boyz (Sluggas, Burnas, and Shootas)
3-5 Nobz
Possibly a Deffkopter or two
Eldar
Farseer (I know he will give it Guide. Not sure about anything else)
Defintiely some Banshees (he never goes without them)
Guardians, Maybe Rangers
Either Warp Spiders OR Swooping Hawks
He could bring Shining Spears OR War Walkers
If it is Sisters
Sisters
Canoness
Battle Sisters (I believe with a Sister Superior)
Seraphims
Dominion
If he can spare it, he may even throw in some Retributors
We have specified certain rules here, and this is giving me some weird insights into what could happen:[/FONT]
- [FONT="]Until two armies are completely destroyed, you must refrain from targeting your opposing force. DE cannot hit Orks, and Space Marines cannot hit Eldar (or Sisters)[/FONT]
- [FONT="]If you happen to kill the HQ of any army, you are allowed to bring back, or 'ressurect' one of your Troop choices if they happen to be killed. This may only be used one time only.[/FONT]
- [FONT="]If your army happens to be one of the two left standing, then all units will be revived and placed anywhere within their half of the table edge (long ends) and battle until one army is left [/FONT]
[FONT="]EITHER THIS, OR[/FONT]
- [FONT="]If your army happens to be one of the two left standing, they will continue to battle where they stand[/FONT]
- [FONT="]The idea is to Annihilate all of the other armies, while attempting to claim the most strategic points on the field. There will be a total of 7: two on the ends, two in the middle, two in between and one in the fort[/FONT]
[FONT="]HAVE TO YET TO CLARIFY THIS RULE:[/FONT]
- [FONT="]At one point in the game, you are able to call upon up to five models that you have slain in battle to target your opponent from the point where they were slain. They may assault six inches and shoot as normal, but may not move[/FONT]
Space Marines and the Eldar will probably take first turn. Damn.:at-wits-end: I will most likely set up my half of the field with cover on two sides, with three entry ways. I call it the 'Bumper Formation'. Seeing as how it will be tight quarters, I am thinking that fleeting is out of the question, unless I know that I can assault and still be able to come out in one piece. I think using the Raider is going to be difficult, and it is probably going to be the only vehicle out there, and will absorb lots of freakin' heavy bolter and if I manage to get to the final two, will be blown to pieces in no time by the sluggas or laser lances. I will try and get the Haemonculus over to one of the side entries so as to get an angled shot at the Marines to maximise casualties, and the Dracon up the opposite, so as to get the Librarian on its own, which will be placed in the middle of the unit, and if the Raider survives the next turn, will lance him to the Emperor. The Scouts are my first priority, with the Dissie, and then the Termies with the Lances; they will be in range. I think I will let the E/B.S beat each other to death in close combat before I start to charge.[/FONT]
[FONT="] [/FONT]
[FONT="]As for the strategic points, seeing as how each army will already have a one, I am not going to worry about the one in the fortress, as it will be a massacre to get in there, and I do not have the models to spare for it. I will definitely go for the one between the S.M and I, but firstly let him come to me. When he gets close enough to it, he will have a nice, red Raider slammed in his face with a Dissie going of its nut, and one angry Archon lopping limbs off with wonton glee.:sinister:[/FONT]
[FONT="]If I annihilate the S.M, :victory: my next priority is Eldar.:bulgy-eyes: This opponent is the most experienced, and tends to use them in a close combat manner. Therefore, I will most definitely have to try and kill the S.M quickly, probably by turn 2 or 3, so I can catch the Eldar in a crossfire at their back. Definitely target the Banshees first, then the Farseer. Will preserve the ‘lost unit’ for the Orks. Not worried about them. Again, will be shooting more so than fighting, but if I cannot avoid it, I have the Hell Masks.[/FONT]
[FONT="]Think that’s everything. I have some general questions which could be helpful:[/FONT]
·[FONT="] [/FONT][FONT="]In this situation, would it be ethical to use the Blast Template or the 3 shots with the Disintegrator?[/FONT]
·[FONT="] [/FONT][FONT="]Would I want to set up my cover in ‘Bumper Formation’ or would there be a better way?[/FONT]
·[FONT="] [/FONT][FONT="]Should I take the strategic point inside the fortress?[/FONT]
·[FONT="] [/FONT][FONT="]Am I going to use the Raider right, and if it gets shot down, should I bring it back, or the Warrior Squad?[/FONT]
[FONT="]Would be good to hear from you all, and discuss any queries or tactics, or just in general anything I’m doing wrong.ray:[/FONT]
[FONT="]Fly High![/FONT]