More of a question really, but why put the lord on a steed of Slaneesh if you're gonna stick him in with the knights? Also, your knights seem a bit vulnerable to shooting imo
Mark of nurgle your knights. Its better than slaanesh for them. Also for a list like this where every unit is valuable you NEED to squeeze in points for some hounds. Those little things will win you games.
Drop the steed for a barded chaos steed, the +2 As will help in a game this size. Collar is good, give him MoT to bump the Ward Sv to 5+, drop the enchanted shield in favour of sword of might or something similar as it will help the hitting power. this means you have a champion who has WS7, S6, 5A, 1+As and MR2 cool if you ask me!!
Drop the GW's on the warriors as they will just slow them down to much, halberds work just aswell at this game size. Drop the champs from both units as it is just a point drain. As said before nurgle the kinghts as they will be able to survive shooting better. But try to find the points to bump the units to twelve just to maximize the amount of attacks you dish out!!!
I agree. You can drop the Slannesh mount and mark, unless you really wanted to be able to charge out of the unit. Champions are not that great in knight/warriors units, as they already have many attacks. Those points are better spent on magical standards, or even a model or two.
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