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1,000 pt. Imperial Guard vs. Necron

2K views 4 replies 3 participants last post by  TheoryCraft 
#1 ·
Hello all,

I played a 1,000 pt. objective game against my Necron friend. I ran the following list:
HQ w/ Chim, melta, 3 Grenade Launchers
2 PCS w/ 2 Flamers apiece
3 Infantry Squads w/ Grenade Launcher, Autocannon
3 Infantry Squads w/ Grenade Launcher, Lascannon
2 Leman Russ Battle Tank w/ Lascannon Hull, Heavy Bolter sponsons

My friend had something like: a Necron Lord, 2 squads of Warriors, Immortals, some Heavy Destroyers, and a few Scarab bases.

This is all off the top of my head so I apologize for lack of detail.

Turn One: After shooting all my long-ranged weaponry (AC's, LC's) and my due to some terrible scatters by the tanks, I only managed to kill a few Scarab bases and knocked over about 5 Warriors. My friend (he has RIDICULOUS 'stand back up' rolls all the time) got 4 of his 5 Warriors to get back up. He left one squad of Warriors on his objective and advanced with everything else. His 2 remaining Scarabs raced up close to my left flank with boosting.

Turn Two: My luck was a bit better here. My friend made the mistake during movement for my Leman Russ to have a clear shot at his Immortals (when he left one of his warrior squads back) and it paid off for me. All of the Immortals were vaporized by a direct hit from the Battle Cannon and Lascannon of a single tank. Due to heavy terrain on the board, I was only able to knock down one Heavy Destroyer and about 5 Warriors again. During my friend's turn, his Destroyer and 3 of the Warriors stood back up. My friend had Disruption Pods (or whatever it's called to attempt to hit a tank) on his Scarabs but missed. A round of shooting from his warriors and destroyers killed most of the front squad of Guardsmen. The squad broke and ran off the board.

Turn Three: The Leman Russ which had been assaulted by the 2 Scarabs on the left flank drove off in search of meatier targets. The Platoon Command Squad that had been lurking behind terrain nearby emerged, dousing the 2 Scarabs with flame templates and eliminating them. Toasty! Meanwhile, the Leman Russ and one infantry squad on the right flank ran behind some terrain to get closer to the objective (his objective was about 20" away at this point and was protected by a full squad of warriors). Shooting on the right flank to dislodge that warrior squad knocked over 2 and killed 1 warrior outright. Shooting up the middle knocked over about 5 warriors. During my friend's turn, he again had ridiculous stand-up rolls (by this point the squad had been knocked over 20ish times and he had only lost about 5 guys total). His Heavy Destroyers glanced my tank on the right flank and prevented it from shooting the next turn. Shooting from his warriors across the board killed a couple guardsmen in several squads, although none of the squads broke.

Turn Four: My one shooty Leman Russ missed completely with his Battle Cannon but managed to kill a Warrior outright with the Lascannon hull (cover save failed). Additional shooting knocked down a Heavy Destroyer and several warriors in both squads. My Chimera had moved within 12-18" of his objective. His turn's worth of shooting only resulted in 4 dead Guardsmen (I had some nice cover save rolls).

At this point the store was closing so we had to call it. I had lost one squad only and had a few weakened squads. Thank you cover! My Necron friend lost all his Immortals, all his Scarabs, and had two weakened Warrior squads. However, it was a draw as neither of us were able to contest objectives. I think I would have been able to contest his objective just by running my Chimera close the next turn, although I wouldn't have been able to dislodge his squad with only 2 turns remaining.

All in all, I was fairly pleased with my performance. Lascannons in infantry squads suck big time. Lascannon hulls are nice though. I got a lot of kills from Lasguns, surprisingly, although Orders have a lot to do with that. Leman Russes are awesome as are Chimeras.

Ok, I realized I typed a lot more than I expected. The End, haha. :soldier:
 
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#3 ·
I played another 1,000 pt. game today with a modified list versus my friend's modified Necron list. I ran something like:

CCS w/ melta, plasma, AC
PCS w/ 4 Flamers in a Chimera
2 Combined Infantry Squads w/ AC apiece
3 Veteran Squads with 3/ GL's, LC apiece
2 Leman Russ w/ LC hull, HB sponsons

My friend had something like: 2 squads of Necron Warriors, a Necron Lord, Tomb Spider, 2 Heavy Destroyers, 3 Wraiths, some Scarabs, and a squad of 3 Light Destroyers (or whatever they're called). The game type was kill points (hence the combined squad above) in the quarters format. I won the roll but my friend actually managed to seize the initiative.

Due to some rather terrible rolling by my friend, I actually managed to wipe him out by Turn 5.

Some highlights from the game:
1. He flanked his Wraiths to my right, but due to poor armor saves (remember, Wraiths only have 1 wound apiece!) and decent shooting from my Veterans I wiped them out immediately so they couldn't stand back up.
2. Between his 2 Heavy Destroyers and 7 total shots throughout the game, he only managed one Glance on a LRMBT which resulted in a Shaken, and one Penetration which resulted in the Immobilization (which luckily wasn't a problem for me because my Leman Russ was sorta out in the open and was able to shoot freely the entire game anyways).
3. His 3 Light Destroyers wandered too close to a Veteran squad/the 20 man Combined Infantry squad and in one round I shooting I managed to down all of them which was really nice.
4. Chimera + 4 flamers = good against Scarabs :)

The moral of the story is, IG is really good when you aren't getting assaulted, haha. Leman Russes are always amazing, and I think I've finally become a believer in using Veteran squads straight up (well, minus the one platoon...); I was so sick of trying to hit with Lascannons on 4+'s.... The Combined squad was nice because I knew there was no way it would die sitting at the back of the board firing some AC's every turn. I think I might be using that above list more often in 1,000 pt. games :soldier:
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I should also probably mention (just for the sake of it) that I had also played a 1,000 pt. game with Tyranids versus my friend today (who using mechanized Blood Angels) and he won, so it's not like me winning both games vs. him as described in the battle reports was indicative of a low level of skill :soldier:

Also, I always forget to use orders. Silly things. Fail.
 
#5 ·
Sponsons are ok, I mean they're really just meant to add to the overwhelming firepower of a LRBT. A lot of people are trending towards the 'plasma sponsons or nothing' route, however they are quite pricy for 1,000 pts. or even 1,250 points. I think vanilla is fine for smaller games.
 
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