List 1: This first list is intended to be a relatively compy list -- no lord choice, no treeman. It's got quite a lot of core, too. I'm going for an active magic defense approach with the three alters (including the "controversial" sniper alter), warhawks, wild riders, and eagle.
Characters:
Standard Alter
Amber Alter
Noble w/ Alter, GW, LA, Shield, Hunter’s Talon, Pageant of Shrikes
Scroll Caddy
Core:
4x 10 Glade Guard
5x 8 Dryads
Special:
6 Wild Riders w/ mus, std, war banner
6 Wild Riders w/ mus
8 Wardancers w/ mus
3 Warhawk Riders
Rare:
Great Eagle
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List 2: A variation on list one, this forgoes the scroll caddy and some core units for a Treeman Ancient. With no mages at all, this list is pretty vulnerable to magic -- but I'm hoping the four dryad units will provide enough screening to let the active magic defense kick in. That said, it may be wise to cut the sniper alter for the scroll caddy and go back up to 8 wardancers.
Characters:
Treeman Ancient w/ Cluster of Radiants, Annoyance of Netlings
Standard Alter
Amber Alter
Noble w/ Alter, GW, LA, Shield, Hunter’s Talon, Pageant of Shrikes
Core:
3x 10 Glade Guard
4x 8 Dryads
Special:
6 Wild Riders w/ mus, std, war banner
6 Wild Riders w/ mus
7 Wardancers w/ mus
3 Warhawk Riders
Rare:
Great Eagle
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List 3: The first of two dual treeman lists. This one is magic heavy, packing very strong traditional magic defense and some decent magic offense as well. The Spellweaver will likely go lore of beasts or lore of life depending on the terrain and opponent. Restoring a treeman to full wounds is pretty tempting! I must say though that between the expensive characters and the two treemen this list seems a little sparse.
Characters:
Spellweaver w/ L4, Wand of Wych Elm, Glamourweave, Steed
Spellsinger w/ L2, Dispel Scroll, Cal’s Staff
Branchwraith w/ L1, Annoyance of Netlings, Cluster of Radiants
Noble w/ BSB, Eagle, Stone of Crystal Mere, Sword of Might, Light Armor
Core:
10 Glade Guard w/ musician
10 Glade Guard w/ musician
8 dryads
8 dryads w/ nymph
Special:
6 Wild Riders w/ Mus, Std, War Banner
8 War Dancers
Rare:
Treeman
Treeman
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List 4: And here is the focused combat version of list 3. I've eschewed the lord chose and gone for more combat characters while substantially beefing up my special choices. I've also switched to an all-dryad core. The champions on the wild riders are a little unorthodox, but I wasn't sure what else to do with the 36 points -- upping the wardancer unit to 10 seemed wasteful.
Characters:
Scroll Caddy
Standard Alter
Amber Alter
Eagle BSB
Core:
4x 8 Dryads
Special:
6 Wild Riders w/ FC, War Banner
6 Wild Riders w/ Mus, Champ
8 War Dancers
3 Warhawk Riders
Rare:
Treeman
Treeman
Characters:
Standard Alter
Amber Alter
Noble w/ Alter, GW, LA, Shield, Hunter’s Talon, Pageant of Shrikes
Scroll Caddy
Core:
4x 10 Glade Guard
5x 8 Dryads
Special:
6 Wild Riders w/ mus, std, war banner
6 Wild Riders w/ mus
8 Wardancers w/ mus
3 Warhawk Riders
Rare:
Great Eagle
________________________________________________________________
List 2: A variation on list one, this forgoes the scroll caddy and some core units for a Treeman Ancient. With no mages at all, this list is pretty vulnerable to magic -- but I'm hoping the four dryad units will provide enough screening to let the active magic defense kick in. That said, it may be wise to cut the sniper alter for the scroll caddy and go back up to 8 wardancers.
Characters:
Treeman Ancient w/ Cluster of Radiants, Annoyance of Netlings
Standard Alter
Amber Alter
Noble w/ Alter, GW, LA, Shield, Hunter’s Talon, Pageant of Shrikes
Core:
3x 10 Glade Guard
4x 8 Dryads
Special:
6 Wild Riders w/ mus, std, war banner
6 Wild Riders w/ mus
7 Wardancers w/ mus
3 Warhawk Riders
Rare:
Great Eagle
_____________________________________________________________________
List 3: The first of two dual treeman lists. This one is magic heavy, packing very strong traditional magic defense and some decent magic offense as well. The Spellweaver will likely go lore of beasts or lore of life depending on the terrain and opponent. Restoring a treeman to full wounds is pretty tempting! I must say though that between the expensive characters and the two treemen this list seems a little sparse.
Characters:
Spellweaver w/ L4, Wand of Wych Elm, Glamourweave, Steed
Spellsinger w/ L2, Dispel Scroll, Cal’s Staff
Branchwraith w/ L1, Annoyance of Netlings, Cluster of Radiants
Noble w/ BSB, Eagle, Stone of Crystal Mere, Sword of Might, Light Armor
Core:
10 Glade Guard w/ musician
10 Glade Guard w/ musician
8 dryads
8 dryads w/ nymph
Special:
6 Wild Riders w/ Mus, Std, War Banner
8 War Dancers
Rare:
Treeman
Treeman
___________________________________________________________________________
List 4: And here is the focused combat version of list 3. I've eschewed the lord chose and gone for more combat characters while substantially beefing up my special choices. I've also switched to an all-dryad core. The champions on the wild riders are a little unorthodox, but I wasn't sure what else to do with the 36 points -- upping the wardancer unit to 10 seemed wasteful.
Characters:
Scroll Caddy
Standard Alter
Amber Alter
Eagle BSB
Core:
4x 8 Dryads
Special:
6 Wild Riders w/ FC, War Banner
6 Wild Riders w/ Mus, Champ
8 War Dancers
3 Warhawk Riders
Rare:
Treeman
Treeman